AngryAnt/Behave-release
The Behave project is a system for designing, integrating and running behaviour logic using Behaviour Trees for simulated characters in unity projects. NOTE: This project relates to Behave 1. For Behave 2 support and information, please use the AngryAnt community at http://community.angryant.com
Issues
- 1
NotImplementedException: Resource streams are not supported from transparent code
#73 opened by t0chas - 4
Conflict with protobuf-net
#63 opened by falleng0d - 8
- 3
Allow expression parameters
#39 opened by paulpach - 3
- 1
Editor: Dragging connector to terminal that is in use should replace existing connection
#43 opened by jorgenpt - 4
MonoDevelop regenerating builds
#53 opened by vikoalucard - 2
- 7
- 2
Include built in decorators/actions
#38 opened by paulpach - 4
- 6
Error while compiling under Unity 4.2.0f4
#61 opened by t0chas - 10
- 2
- 1
Cant select menu items
#72 opened by robinlacey - 1
Parallel node wont save settings
#71 opened by lexie - 1
Sequence doesn't seem to work
#70 opened by deleojur - 1
Parallel completion parameter doesn't save.
#69 opened by deleojur - 0
- 2
Unity hangs when using Behave
#64 opened by cygnusprojects - 2
- 1
Editor warning on 3.5b2
#32 opened by ricardojmendez - 1
- 1
- 1
Get error when Build library debug
#60 opened by chiuan - 0
Selector node broken
#59 opened by Tourist69 - 4
Bug - to a Selector, a Decorator's failure is not equivalent to a child failure
#54 opened by vikoalucard - 2
- 2
Cannot move Behave folder to subfolder
#55 opened by erojasfredini - 2
- 1
BAD REFERENCE on 1.4b1
#33 opened by ricardojmendez - 1
Exception during debug
#29 opened by ricardojmendez - 1
Runtime error on empty decorator
#25 opened by ricardojmendez - 4
- 1
- 1
Bug: Action cannot be selected in Behave editor
#50 opened by umauj - 2
Cannot duplicate tree with Priority Selector
#40 opened by paulpach - 1
- 1
Cannot unlink the top item from the root
#27 opened by ricardojmendez - 1
Multiple priority selectors in one tree
#49 opened by gkskalsi - 2
Allow for collection inheritance
#47 opened by paulpach - 1
Editor/Browser: Remembering last selected library, tree & collection between plays
#46 opened by jorgenpt - 1
Editor: Zooming
#44 opened by jorgenpt - 1
Editor: Right click context menus
#45 opened by jorgenpt - 1
- 1
Unity Pro 3.5.0f5 + Behave 1.4 + iOS Build = 'Failed to load AOT module ... /Behave.dll.dylib"
#37 opened by arkanoid87 - 5
InitAction not being called after reset
#30 opened by ricardojmendez - 1
Trees not properly reset
#24 opened by ricardojmendez - 1
- 1
NRE on Behave debugger for 3.5b2
#31 opened by ricardojmendez