Pinned Repositories
anirudhmukherjee.github.io
bezier-curve
Sketching a Bezier curve using a set of control points
cellular-automata
Generating grid based cave like structures using cellular automata.
CodeArt
A repository of my creative coding pursuits
dishonored-time-shard
A shader script to render a texture on a glass shard which looks ahead in time.
fadeaway-shader
A smooth fade effect made using Shader Graphs
fractal-object-spawn
Spawning objects recursively in a symmetrical fashion.
mandelbrot-shader-surface
A surface shader that generates Mandelbrot patterns
mathfunctions-unity
Visualizing complex math functions in Unity
story-generation
Theme based story generation using a hierarchical approach
AnirudhMukherjee's Repositories
AnirudhMukherjee/mathfunctions-unity
Visualizing complex math functions in Unity
AnirudhMukherjee/bezier-curve
Sketching a Bezier curve using a set of control points
AnirudhMukherjee/dishonored-time-shard
A shader script to render a texture on a glass shard which looks ahead in time.
AnirudhMukherjee/fadeaway-shader
A smooth fade effect made using Shader Graphs
AnirudhMukherjee/fractal-object-spawn
Spawning objects recursively in a symmetrical fashion.
AnirudhMukherjee/perlin-noise-terrain
Generating terrain using Perlin Noise values
AnirudhMukherjee/Procedural-Cities
Generate cities procedurally using noise values.
AnirudhMukherjee/anirudhmukherjee.github.io
AnirudhMukherjee/cellular-automata
Generating grid based cave like structures using cellular automata.
AnirudhMukherjee/CodeArt
A repository of my creative coding pursuits
AnirudhMukherjee/mandelbrot-shader-surface
A surface shader that generates Mandelbrot patterns
AnirudhMukherjee/Babylon.js
Babylon.js is a powerful, beautiful, simple, and open game and rendering engine packed into a friendly JavaScript framework.
AnirudhMukherjee/blitz-sphere
Avoid enemies, collect coins, progress levels!
AnirudhMukherjee/cornell-box
A Cornell box to study various lighting environments
AnirudhMukherjee/create-a-compass-with-ugui
Create a general compass that has an overlay of gathering objectives for the player to complete
AnirudhMukherjee/CS-7641
AnirudhMukherjee/diffuse-reaction
A p5.js sketch to visualize the reaction diffusion algorithm
AnirudhMukherjee/fractal-trees
Generating fractal trees via recursive branching at each node
AnirudhMukherjee/lights-out
An obstacle course wherein one must avoid being spotted by guards.
AnirudhMukherjee/lorenz-attractor-sim
Tracing the path of an object in a chaotic lorenz attractor system.
AnirudhMukherjee/marching-squares
Marching squares algorithm in Unity
AnirudhMukherjee/phyllotaxis-unity
Phyllotactic patterns in Unity
AnirudhMukherjee/planets-unity
A simulation of our very own Solar System!
AnirudhMukherjee/portals-unity
Inspired by the popular game.
AnirudhMukherjee/starfield-js
Old fashioned starfield screensaver in p5.js
AnirudhMukherjee/stb
stb single-file public domain libraries for C/C++
AnirudhMukherjee/transformation-matrices
Visualizing various matrix operations
AnirudhMukherjee/turret-shooter
Shoot as many objects as you can!
AnirudhMukherjee/website
The train engine powering the Coding Train website
AnirudhMukherjee/wowchemy-hugo-modules
📝 The website builder for Hugo. Build and deploy a beautiful website in minutes!