This is a tool for Unity3D game engine. Aim for easy editing animation events and decouple logic event from artwork assets. Inspired by Mecanim Event System.
WaEvent/Core
Codebase
WaEvent/Editor
Editor and inspector
WaEvent/Util
You can either
- add this repo as a submodule to your project
- clone/download and unzip
WaEvent
folder to your project
-
Create a new event data set via context menu
WaEvent/New Event Data
. -
Setup event data step by step.
- Attach
AnimatorEventEmitter
to yourAnimator
instance and give it the data just created.