Pinned Repositories
AlgoTrader
A backtesting environment and trading bots implemented in Python.
bacteria-project
Classification of Bacteria with Fluorescence Spectra.
budgeteur-rs
A budgeting and personal finance web-app, written mainly in Rust.
CartPole
Q-Learning Agent for the CartPole environment from OpenAI Gym
CartPole-NEAT
CartPole Reinforcement Learning with Neuroevolution of augmenting topologies
COSC326
COSC326 Summer School
HIVE
Creating free-viewpoint video from monocular video on consumer hardware.
learning2write
Teaching a neural network how to write letters and digits with reinforcement learning.
Neural-Networks
A NumPy implementation of feed forward neural networks and backpropagation.
Quantifying-Conceptual-Density-in-Text
Repository containing the code used in my COSC480 project titled "Quantifying Conceptual Density in Text"
AnthonyDickson's Repositories
AnthonyDickson/AlgoTrader
A backtesting environment and trading bots implemented in Python.
AnthonyDickson/HIVE
Creating free-viewpoint video from monocular video on consumer hardware.
AnthonyDickson/AdaBins
Official implementation of Adabins: Depth Estimation using adaptive bins
AnthonyDickson/AdelaiDepth
This repo contains the projects: 'Virtual Normal', 'DiverseDepth', and '3D Scene Shape'. They aim to solve the monocular depth estimation, 3D scene reconstruction from single image problems.
AnthonyDickson/Budgeteur
A budgeting app for iOS written in Swift and SwiftUI.
AnthonyDickson/budgeteur-rs
A budgeting and personal finance web-app, written mainly in Rust.
AnthonyDickson/Quantifying-Conceptual-Density-in-Text
Repository containing the code used in my COSC480 project titled "Quantifying Conceptual Density in Text"
AnthonyDickson/BundleFusion_Ubuntu_Pangolin
a porting for BundleFusion working on ubuntu, with Pangolin as visualizer
AnthonyDickson/colmap
COLMAP - Structure-from-Motion and Multi-View Stereo
AnthonyDickson/consistent_video_depth
We estimate dense, flicker-free, geometrically consistent depth from monocular video, for example hand-held cell phone video.
AnthonyDickson/DenseDepth
High Quality Monocular Depth Estimation via Transfer Learning
AnthonyDickson/depth-from-mono-demo
AnthonyDickson/Depth-Map-Prediction-from-a-Single-Image-using-a-Multi-Scale-Deep-Network
PyTorch implementation of the paper
AnthonyDickson/DepthRenderer
A small Python script for rendering textured quads.
AnthonyDickson/detectron2_docker
Minimal example for running Detectron2 on a M1 Mac through Docker (CPU only)
AnthonyDickson/dotfiles
My configuration files for macOS and Linux
AnthonyDickson/DPT
Dense Prediction Transformers
AnthonyDickson/EfficientDepthEstimation
official implementation of "Revisiting Single Image Depth Estimation: Toward Higher Resolution Maps with Accurate Object Boundaries"
AnthonyDickson/flownet2-pytorch
Pytorch implementation of FlowNet 2.0: Evolution of Optical Flow Estimation with Deep Networks
AnthonyDickson/HIVE_Renderer
AnthonyDickson/lama
🦙 LaMa Image Inpainting, Resolution-robust Large Mask Inpainting with Fourier Convolutions, WACV 2022
AnthonyDickson/mannequinchallenge
Inference code and trained models for "Learning the Depths of Moving People by Watching Frozen People."
AnthonyDickson/MiDaS
Code for robust monocular depth estimation described in "Ranftl et. al., Towards Robust Monocular Depth Estimation: Mixing Datasets for Zero-shot Cross-dataset Transfer, arXiv:1907.01341"
AnthonyDickson/pytorch-nyuv2
PyTorch NYUv2 Dataset Class
AnthonyDickson/TileEngine
A WIP 2D tile-based game engine and tile map editor
AnthonyDickson/tsdf-fusion-python
Python code to fuse multiple RGB-D images into a TSDF voxel volume.
AnthonyDickson/UnrealDataset
AnthonyDickson/vial-qmk
QMK fork with Vial-specific features.
AnthonyDickson/VNL_Monocular_Depth_Prediction
Monocular Depth Prediction
AnthonyDickson/yatta
Yet AnoTher Todo App