Cross platform webcam usage
# Linux relies on fswebcam currently
# ubuntu
sudo apt-get install fswebcam
# arch
# fswebcam requires a build from the AUR, it is not listed for installation on pacman/pamac
sudo pamac build fswebcam
# Mac OSX relies on imagesnap
# Repo https://github.com/rharder/imagesnap
# Available through brew
brew install imagesnap
Standalone exe included. See src/bindings/CommandCam
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The simplest use case:
import { platform } from 'os' import { capture } from '@anthonylzq/node-webcam' const main = async () => { // base64 as default const result = await capture({ location: resolve(__dirname, 'picture.jpeg'), type: platform() }) console.log('result', result) }
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In case you want to use another file type such as
jpg
,png
orbmp
you must indicate it in theoptions
object, otherwise you will get an error:import { platform } from 'os' import { capture } from '@anthonylzq/node-webcam' const main = async () => { const result = await capture({ location: resolve(__dirname, 'picture.png'), type: platform(), returnType: 'buffer' options: { output: 'png' } }) console.log('result', result) }
This is because in order to build properly the base64 image both attributes must match.
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In case you need something more advance you can use the
create
function that will give you a class that will handle the usage of the webcam for you.import { platform } from 'os' import { create } from '@anthonylzq/node-webcam' // The supported platforms are: linux, darwin, win32 and win64. // Besides you can use 'fswebcam' as second parameter instead of "platform()" const Webcam = create({}, platform())
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In case you want to list the available cameras in your OS, you can use the
list
function:import { platform } from 'os' import { create } from '@anthonylzq/node-webcam' const cameras = create({}, platform())
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The default configuration for all the webcams classes and methods can be found in the
defaults
object:import { defaults } from '@anthonylzq/node-webcam' console.log(defaults) /** * { * width: 1280, * height: 720, * delay: 0, * title: '', * subtitle: '', * timestamp: '', * saveShots: true, * output: 'jpeg', * device: '', * callbackReturn: 'location', * verbose: false, * frames: 1, * greyScale: false, * rotation: 0, * bottomBanner: false, * topBanner: false, * skip: 0 * } */
- Charlie Abeling - Initial Work - Documentation - chuckfairy.
- Anthony Luzquiños - Rework - Documentation - AnthonyLzq.