Pinned Repositories
buildcache
A build cache
EASTL
EASTL stands for Electronic Arts Standard Template Library. It is an extensive and robust implementation that has an emphasis on high performance.
flatbuffers
Memory Efficient Serialization Library
freq
Simple frequency dictionary benchmarks
glsl-optimizer
GLSL optimizer based on Mesa's GLSL compiler. Used in Unity for mobile shader optimization.
glslang
Khronos-reference front end for GLSL/ESSL, partial front end for HLSL, and a SPIR-V generator.
optick
C++ Profiler For Games
tiosetup
Provides setup scripts and instructions for Try It Online
tryitonline
The Try It Online family of online interpreters.
verysleepy
Very Sleepy, a sampling CPU profiler for Windows
AntonYudintsev's Repositories
AntonYudintsev/EASTL
EASTL stands for Electronic Arts Standard Template Library. It is an extensive and robust implementation that has an emphasis on high performance.
AntonYudintsev/optick
C++ Profiler For Games
AntonYudintsev/tiosetup
Provides setup scripts and instructions for Try It Online
AntonYudintsev/tryitonline
The Try It Online family of online interpreters.
AntonYudintsev/verysleepy
Very Sleepy, a sampling CPU profiler for Windows
AntonYudintsev/buildcache
A build cache
AntonYudintsev/flatbuffers
Memory Efficient Serialization Library
AntonYudintsev/freq
Simple frequency dictionary benchmarks
AntonYudintsev/glsl-optimizer
GLSL optimizer based on Mesa's GLSL compiler. Used in Unity for mobile shader optimization.
AntonYudintsev/glslang
Khronos-reference front end for GLSL/ESSL, partial front end for HLSL, and a SPIR-V generator.
AntonYudintsev/HT_case_study
case study of https://github.com/DeusEx40K/HashTable
AntonYudintsev/morton
Simple C++ code for encoding and decoding Morton (Z-Curve) codes
AntonYudintsev/optview2
User-oriented fork of LLVM's opt-viewer