Anttwo
PhD student in computer vision at Imagine team in LIGM, ENPC, CNRS.
Ecole des Ponts ParisTechParis, France
Pinned Repositories
Anttwo.github.io
awesome-3D-gaussian-splatting
Curated list of papers and resources focused on 3D Gaussian Splatting, intended to keep pace with the anticipated surge of research in the coming months.
Frosting
[ECCV 2024 - ORAL] Official PyTorch implementation of Gaussian Frosting: Editable Complex Radiance Fields with Real-Time Rendering
MACARONS
(CVPR 2023) Official code of MACARONS: Mapping And Coverage Anticipation with RGB ONline Self-supervision. Also contains an updated and improved implementation of our previous work SCONE (NeurIPS 2022), on which this work is built.
SCONE
(NeurIPS 2022 - Spotlight) Official code of SCONE: Surface Coverage Optimization in Unknown Environments by Volumetric Integration
SuGaR
[CVPR 2024] Official PyTorch implementation of SuGaR: Surface-Aligned Gaussian Splatting for Efficient 3D Mesh Reconstruction and High-Quality Mesh Rendering
sugar_frosting_blender_addon
Blender add-on for editing scenes reconstructed with SuGaR or Gaussian Frosting.
awesome-3D-gaussian-splatting
Curated list of papers and resources focused on 3D Gaussian Splatting, intended to keep pace with the anticipated surge of research in the coming months.
Anttwo's Repositories
Anttwo/SuGaR
[CVPR 2024] Official PyTorch implementation of SuGaR: Surface-Aligned Gaussian Splatting for Efficient 3D Mesh Reconstruction and High-Quality Mesh Rendering
Anttwo/Frosting
[ECCV 2024 - ORAL] Official PyTorch implementation of Gaussian Frosting: Editable Complex Radiance Fields with Real-Time Rendering
Anttwo/sugar_frosting_blender_addon
Blender add-on for editing scenes reconstructed with SuGaR or Gaussian Frosting.
Anttwo/MACARONS
(CVPR 2023) Official code of MACARONS: Mapping And Coverage Anticipation with RGB ONline Self-supervision. Also contains an updated and improved implementation of our previous work SCONE (NeurIPS 2022), on which this work is built.
Anttwo/SCONE
(NeurIPS 2022 - Spotlight) Official code of SCONE: Surface Coverage Optimization in Unknown Environments by Volumetric Integration
Anttwo/awesome-3D-gaussian-splatting
Curated list of papers and resources focused on 3D Gaussian Splatting, intended to keep pace with the anticipated surge of research in the coming months.
Anttwo/Anttwo.github.io