Issues
- 1
ViewerObjects: Sort the oct tree
#52 opened by ApanLoon - 1
- 1
UI, MiniMap: Make tooltips not scale
#43 opened by ApanLoon - 0
Create a UIPaletteManager
#44 opened by ApanLoon - 0
UI, MiniMap: Make markers scale at a different rate (or clamp) as compared with the zoom level
#42 opened by ApanLoon - 0
MessageSystem: Add SendWrapper
#40 opened by ApanLoon - 0
- 0
MessageSystem: Add CompressZerocode
#38 opened by ApanLoon - 0
Login: Handle grid selection
#37 opened by ApanLoon - 0
Login: Handle TOS response
#36 opened by ApanLoon - 0
Login: Handle failures
#35 opened by ApanLoon - 0
Login: Re-factor the credentials store - storing passwords in UserPrefs is a bad idea
#34 opened by ApanLoon - 0
- 0
UI: Add menu bar
#32 opened by ApanLoon - 0
- 0
UI, List: Create a prefab that can be used as a generic selection list. Could be used to show the buddy list.
#29 opened by ApanLoon - 0
- 0
- 0
UI, Floaters: Scalable
#26 opened by ApanLoon - 0
Prim: Fix normals in mesh generation
#25 opened by ApanLoon - 0
Prims: Materials
#24 opened by ApanLoon - 0
Prims: Volumes
#23 opened by ApanLoon - 0
Terrain: Load height maps
#22 opened by ApanLoon - 0
Terrain: Load textures
#21 opened by ApanLoon - 0
AvatarTracker: Add the tracking functionality
#20 opened by ApanLoon - 0
AvatarTracker: Create the "idle loop" Either as a separate thread or something that is called in Update from the GameManager or something like that.
#19 opened by ApanLoon - 0
Agent: Add inventory tree
#18 opened by ApanLoon - 0
Assets: Add asset cache
#17 opened by ApanLoon - 0
Assets: Figure out how the asset system works
#16 opened by ApanLoon - 0
Transparent background on floaters
#15 opened by ApanLoon - 0
People floater: Heading icons are not aligned with the check boxes of the items.
#8 opened by ApanLoon - 1
- 0
- 1
- 1
Discord server
#4 opened by Siccity - 0
BitPack: Big endian with (nBits % 8) != 0
#3 opened by ApanLoon - 0