/fluid

Fluid Particles - http://david.li/fluid

Primary LanguageJavaScriptMIT LicenseMIT

####Fluid Particles

Real-time particle-based 3D fluid simulation and rendering in WebGL.

http://david.li/fluid (video)

Fluid simulation is a GPU implementation of the PIC/FLIP method (with various additions). Particle rendering uses spherical ambient occlusion volumes.