Snake on your terminal!
This is my attempt at speed running this implementation in a couple hours. This uses my previous attempt at pacman as the base to setup the project.
Also checkout a TCP socket based multiplayer of this game here: https://github.com/AravindVasudev/socket-snake
- Die when the snake collides into its own body.
- Decouple snake's speed from the frame rate.
- Increase snake speed as the score goes up.
- Seed the random number generator.
- Make the pellet blink.
- Add multiple lives.
- Clean up the UI.
- Implement a help window.
- Implement multiple screens.
$ make
$ ./bin/snake