Serenity is a Rust library for the Discord API.
View the examples on how to make and structure a bot.
Serenity supports bot login via the use of Client::new
.
You may also check your tokens prior to login via the use of
validate_token
.
Once logged in, you may add handlers to your client to dispatch Event
s,
by implementing the handlers in a trait, such as EventHandler::on_message
. This will cause your handler to be called
when a Event::MessageCreate
is received. Each handler is given a
Context
, giving information about the event. See the
client's module-level documentation.
The Shard
is transparently handled by the library, removing
unnecessary complexity. Sharded connections are automatically handled for
you. See the gateway's documentation for more information.
A Cache
is also provided for you. This will be updated automatically for
you as data is received from the Discord API via events. When calling a
method on a Context
, the cache will first be searched for relevant data
to avoid unnecessary HTTP requests to the Discord API. For more information,
see the cache's module-level documentation.
Note that - although this documentation will try to be as up-to-date and accurate as possible - Discord hosts official documentation. If you need to be sure that some information piece is accurate, refer to their docs.
A basic ping-pong bot looks like:
#[macro_use] extern crate serenity;
use serenity::client::Client;
use std::env;
fn main() {
// Login with a bot token from the environment
let mut client = Client::new(&env::var("DISCORD_TOKEN").expect("token"));
client.with_framework(|f| f
.configure(|c| c.prefix("~")) // set the bot's prefix to "~"
.on("ping", ping));
// start listening for events by starting a single shard
let _ = client.start();
}
command!(ping(_context, message) {
let _ = message.reply("Pong!");
});
Full examples, detailing and explaining usage of the basic functionality of the
library, can be found in the examples
directory.
Add the following to your Cargo.toml
file:
[dependencies]
serenity = "0.3"
and to the top of your main.rs
:
#[macro_use] extern crate serenity;
Serenity only supports the latest Stable, Beta, and Nightly.
Features can be enabled or disabled by configuring the library through Cargo.toml:
[dependencies.serenity]
git = "https://github.com/zeyla/serenity.git"
default-features = false
features = ["pick", "your", "feature", "names", "here"]
The following is a full list of features:
- builder: The builders used in conjunction with models' methods.
- cache: The cache will store information about guilds, channels, users, and other data, to avoid performing REST requests. If you are low on RAM, do not enable this;
- client: A manager for shards and event handlers, abstracting work away handling shard events and updating the cache, if enabled.
- framework: Enables the framework, which is a utility to allow simple command parsing, before/after command execution, prefix setting, and more;
- gateway: A Shard, used as a higher-level interface for communicating with the Discord gateway over a WebSocket client.
- http: Functions providing a wrapper over Discord's REST API at a low enough level that optional parameters can be provided at will via a JsonMap.
- model: Method implementations for models, acting as helper methods over the HTTP functions.
- utils: Utility functions for common use cases by users.
- voice: Enables compilation of voice support, so that voice channels can be connected to and audio can be sent/received.
Serenity requires the following dependencies:
- openssl
The following dependencies all require the voice feature to be enabled in your Cargo.toml:
- libsodium (Arch:
community/libsodium
) - opus (Arch:
extra/opus
)
Voice+ffmpeg:
- ffmpeg (Arch:
extra/ffmpeg
)
Voice+youtube-dl:
- youtube-dl (Arch:
community/youtube-dl
)