Build an in-browser game that will let a player race their awesome dragster on a race-track, by using the keyboard to control it.
- When the game starts, the car should be in the pre-staging area and the first set of yellow lights should be on (pre-stage)
- The game should start with a dragster that has its engine off at the dragstrip
- The player should be able to start the engine with one of the keyboard keys
- After starting the engine, the player can move the dragster into the staging area, crossing the pre-staging line
- Once the dragster is in the staging area, the "stage" light should turn on
- At this point, the next 3 sets of light should turn on, with 0.5 seconds between each set
- The second to last set is the set of green lights, which should indicate the start of the race
- If the player attempts to drive the car before the green lights are turned on, the last set of lights should be lit in red, and the race is over
- If the light is green, the player should be able to race their dragster down the racetrack
- Crossing the finish line is the end of the race
- Use HTML, CSS, some images from google, and JS to build the game
- Calculate the drag race time
- Restart the race keeping previous race times in a table
- Save the drag race time and show the fastest drag race time
- Two-player drag race (use different parts of the keyboard to let two players control the game)
- Add an AI that races against you
- Give the AI different difficulty levels (easy, medium, hard) where each level is a different speed
- Add a cheat code (http://en.wikipedia.org/wiki/Konami_Code) which automatically lets you win the race.
- Turn the drag race into a race track!
- Implement a way to draw an arbitrary race track, defined via a two-dimensional array, with coordinates in the cartesian plane
- The two-dimensional array should be represented on screen by having the race-track be drawn based on it
- The AI should be able to navigate the race track, and your car should only be able to move along the race track