Pinned Repositories
AirSticker
Air Sticker is a decal system that addresses the limitations of URP decals and has a low impact on performance.
AntonovSuit
Antonov Suit is a physical based shading system for Unity 4
awesome-mpv
A curated list of awesome mpv resources.
BetterStreamingAssets
A plugin for Unity that lets you access Streaming Assets directly on Android.
Blender-Motion-Trails
Physicanim
Physicanim is an advanced active ragdoll toolkit for Unity that allows for characters to play physics driven procedural animations. (Works with Mixamo.)
Unity3D-Plane-Clipping
Plane clipping shaders for Unity3D 5. Extends the Standard shader!
URP-SharpShadow
Simple sharp shadows for Unity URP
uSMAA
SMAA implementation for unity
ArieLeo's Repositories
ArieLeo/AirSticker
Air Sticker is a decal system that addresses the limitations of URP decals and has a low impact on performance.
ArieLeo/blender-animation-retargeting
Add-on for Blender that allows the transfer of animations and poses from one armature to another
ArieLeo/boneDynamicsNode
ArieLeo/CapsuleOcclusion
Unity package implementing clustered capsule/character occlusion
ArieLeo/DotRecast
DotRecast - a port of Recast & Detour, Industry-standard navigation mesh toolset for .NET, C#, Unity3D, games, servers
ArieLeo/ESET-KeyGen
ESET-KeyGen - Trial-Key & Account generator for ESET Antivirus
ArieLeo/FastScriptReload
Hot Reload implementation for Unity. Iterate on code insanely fast without breaking play session. Supports any editor. 1. Play 2. Make change 3. See results
ArieLeo/fennecs
...the tiny, tiny, high-energy Entity Component System!
ArieLeo/FishNet
FishNet: Unity Networking Evolved.
ArieLeo/GOAP
A multi-threaded GOAP system for Unity
ArieLeo/InspectorHistory-Unity
ArieLeo/LayerProcGen
Layer-based infinite procedural generation
ArieLeo/LitMotion
Lightning-fast and Zero Allocation Tween Library for Unity.
ArieLeo/megacity-metro
Megacity-Metro: a thrilling shooter game, using Netcode for Entities for a multiplayer experience supporting 128+ players. Latest DOTS packages and Unity Gaming Services elevate the user experience, demonstrating how to craft engaging multiplayer games.
ArieLeo/MotionMatching-2
Motion Matching implementation for Unity
ArieLeo/MotionMatchingByDreaw
Animation system for Unity engine based on motion matching
ArieLeo/nodify
Highly performant and modular controls for node-based editors designed for data-binding and MVVM.
ArieLeo/NovaShader
Multi-functional shader for the Particle System that supports Universal Render Pipeline (URP) of Unity.
ArieLeo/OnDemandShadowMapUpdate
Customize on-demand shadow rendering in HDRP.
ArieLeo/Post-Navigation-System
The post navigation system is a package for Unity to allow automatic generation of posts that can be used as points in the world for AI to pathfind to. It also comes with other tools for managing agents in your game.
ArieLeo/simple-character-controller
A simple Unity character controller
ArieLeo/SkinnedMeshDecals
An example of rendering decals on SkinnedMesh Renderers in Unity.
ArieLeo/SmartAddresser
Automate Addressing, Labeling, and Version Control for Unity's Addressable Asset System.
ArieLeo/stride
Stride Game Engine (formerly Xenko)
ArieLeo/three-blendtree
Unity animation blendtrees recreated for ThreeJS
ArieLeo/Unity3D-ToolChain_StriteR
ArieLeo/UnityHFSM
A simple yet powerful class based hierarchical finite state machine for Unity3D
ArieLeo/UnityLogViewer
Displays Player.log files in a similar view to the standard Unity Editor Console. Can be used either as a standalone app or editor window.
ArieLeo/uosc
Feature-rich minimalist proximity-based UI for MPV player.
ArieLeo/Wave-Simulator
Interactive wave simulation in Unity.