/Volumetric-Cloud

Primary LanguageC++MIT LicenseMIT

This project introduces an efficient and effective method to render animated, lifelike clouds in real-time. Our clouds dynamically react to other world-parameters like the position of the camera or the sun. Our clouds are also conveniently parameterized to allow for flexible customization of its density, position, sizes, etc.

Results

Method and Features

  • Interactive real-time smoke rendering
  • Spherical voxelization of a 3D texture using billboards
  • Voxel cone tracing

Libraries Used