Issues
- 2
- 22
GD4 Errors & Other issues
#20 opened by TokisanGames - 1
Cannot work with Godot 4.1.1
#24 opened by Yourfog - 0
Modifications to be used with Custom Terrain Modules
#21 opened by ozzr - 2
TRACKER - 16-bit depth viewports needed for improved flowmap calculation (BLOCKED by Godot 4.0)
#19 opened by Arnklit - 7
Physics based water system.
#11 opened by sairam4123 - 4
- 4
Why water shader type does not flow?
#10 opened by FrankLeeC - 5
Issue with transparent objects
#9 opened by Mercadud - 4
- 0
- 1
- 3
Feature Request: Albedo as gradient
#5 opened by NHodgesVFX - 2
Rename suggestion: Rename "Normal Scale" to "Normal depth" and "Tiling" to "Texture scale"
#3 opened by golddotasksquestions - 3
- 4
water_x2 is not used in shader
#1 opened by capttheo