An attempt at a paint strokes post processing shader for Godot. Very early and not very user friendly yet.
The code is mostly just an adaptation of the Tiler code used in https://github.com/RodZill4/material-maker which is under MIT license.
An attempt at a paint strokes post processing shader for Godot
GDScriptMIT
An attempt at a paint strokes post processing shader for Godot. Very early and not very user friendly yet.
The code is mostly just an adaptation of the Tiler code used in https://github.com/RodZill4/material-maker which is under MIT license.