/liquid

Liquid media player sources.

Primary LanguageC++GNU General Public License v2.0GPL-2.0

Liquid Media Player

Lightweight media player written in C++ using FFmpeg and SDL2. Currently in development.

CodeQL

Build Guide

Linux

Arch based distributions:

Install the necessary packages using PACMAN:

sudo pacman -S --needed base-devel cmake ninja ffmpeg

Then execute ./build.sh

RPM based distributions(Fedora, RHEL, etc.):

Install the necessary packages using DNF(Incomplete list):

sudo dnf install ffmpeg ffmpeg-devel g++ gdb mesa-libGL-devel mesa-libGLU-devel mesa-libGLw-devel mesa-libOSMesa-devel libXext-devel alsa-lib-devel cmake ninja-build

Then execute ./build.sh

Debian based distributions:

Install the necessary packages using APT:

sudo apt install ffmpeg libavcodec-dev libavformat-dev libavfilter-dev libavdevice-dev libavutil-dev libswresample-dev libswscale-dev cmake ninja-build

Then execute ./build.sh

Void Linux

Install the necessary packages using XBPS:

sudo xbps-install cmake ninja ffmpeg ffmpeg-devel pkg-config gdb SDL2-devel

Then execute ./build.sh

Windows

Install the MSYS2 Building Platform for Windows, Then install the necessary packages through Pacman by using:

pacman -S --needed base-devel mingw-w64-x86_64-cmake mingw-w64-x86_64-ninja mingw-w64-x86_64-ffmpeg mingw-w64-x86_64-toolchain

Add the MSYS2 paths to your system environment variables.

They may look like this: C:\msys64\usr\bin and C:\msys64\mingw64\bin

Open a PowerShell prompt as administrator and execute Set-ExecutionPolicy Unrestricted -Force to enable execution of PowerShell scripts.

Then execute .\build.ps1