ArtStealer's Stars
mrdoob/three.js
JavaScript 3D Library.
official-stockfish/Stockfish
A free and strong UCI chess engine
FlaxEngine/FlaxEngine
Flax Engine – multi-platform 3D game engine
gilbo/cork
3D Boolean / CSG Library
nothings/stb
stb single-file public domain libraries for C/C++
gfx-rs/gfx
[maintenance mode] A low-overhead Vulkan-like GPU API for Rust.
android/ndk-samples
Android NDK samples with Android Studio
Yochengliu/awesome-point-cloud-analysis
A list of papers and datasets about point cloud analysis (processing)
keijiro/Skinner
Special Effects with Skinned Mesh in Unity
openMVG/awesome_3DReconstruction_list
A curated list of papers & resources linked to 3D reconstruction from images.
jwasham/coding-interview-university
A complete computer science study plan to become a software engineer.
taosdata/TDengine
High-performance, scalable time-series database designed for Industrial IoT (IIoT) scenarios
Unity-Technologies/NavMeshComponents
High Level API Components for Runtime NavMesh Building
ssloy/tinykaboom
A brief computer graphics / rendering course
ssloy/tinyraytracer
A brief computer graphics / rendering course
KrisYu/tinyrender
Note from tiny renderer project
ssloy/tinyrenderer
A brief computer graphics / rendering course
go-gitea/gitea
Git with a cup of tea! Painless self-hosted all-in-one software development service, including Git hosting, code review, team collaboration, package registry and CI/CD
Jezzamonn/fourier
An Interactive Introduction to Fourier Transforms
SebLague/Hydraulic-Erosion
SebLague/Clouds
Cloud rendering test
SebLague/Ray-Marching
SebLague/Marching-Cubes
Coding Adventure
microsoft/vcpkg
C++ Library Manager for Windows, Linux, and MacOS
haoyuan336/zhajinhuaTutorial
itsKristin/Jobified-Meshdeformation
In this Project we are going to procedurally generate a plane and then use our mouse click input to spawn a Sphere, which will then make a nice indentation in our plane. This could be a base for some footsteps for example. (However you’d need to do that in batches as you’d quickly run out of vertices with increasing terrain size – so maybe keep that in the back of your head!).
bilibili/ijkplayer
Android/iOS video player based on FFmpeg n3.4, with MediaCodec, VideoToolbox support.
velipso/polybooljs
Boolean operations on polygons (union, intersection, difference, xor)
xdspacelab/openvslam
OpenVSLAM: A Versatile Visual SLAM Framework
liulinbo/slam
learning SLAM,curse,paper and others