Pinned Repositories
5ESGI_IA
THE MACHINE
5ESGI_Machine_Learning
Bezier_Coons_Subdivision
Bezier and Chaikin curves, Coons surface generation, Mesh subdivision algorithms. C++, OpenGL.
convex-hull-and-triangulation
2D/3D convex hull generation + Delaunay's triangulation and Voronoi generation from a set of points
Drivers-Fight
Projet Annuel
Mosaique
J'adore les images !
Volumetric_Clouds
Clouds generated with volumetric rendering in Unity
Blob
PBR
Physically Based Rendering visualizer C++ OpenGL
Raytracer
CPU raytracer C++
ArthurJacquin's Repositories
ArthurJacquin/Bezier_Coons_Subdivision
Bezier and Chaikin curves, Coons surface generation, Mesh subdivision algorithms. C++, OpenGL.
ArthurJacquin/convex-hull-and-triangulation
2D/3D convex hull generation + Delaunay's triangulation and Voronoi generation from a set of points
ArthurJacquin/5ESGI_Machine_Learning
ArthurJacquin/Drivers-Fight
Projet Annuel
ArthurJacquin/Volumetric_Clouds
Clouds generated with volumetric rendering in Unity
ArthurJacquin/5ESGI_IA
THE MACHINE
ArthurJacquin/Mosaique
J'adore les images !
ArthurJacquin/PhotoGimp
Les Maths c'est génial avec Margot !
ArthurJacquin/Projet-AR
Je crois Attika c'est un hologramme.
ArthurJacquin/QuadTree_Terrain
ArthurJacquin/Shaders_Unity
ArthurJacquin/TD-OpenGl
Powered by Intellisense.
ArthurJacquin/WebGL
ArthurJacquin/WormsPython
Worms game using PyGame