Arturinsh's Stars
suno-ai/bark
🔊 Text-Prompted Generative Audio Model
sveltejs/kit
web development, streamlined
gunthercox/ChatterBot
ChatterBot is a machine learning, conversational dialog engine for creating chat bots
jazzband/django-debug-toolbar
A configurable set of panels that display various debug information about the current request/response.
th-ch/youtube-music
YouTube Music Desktop App bundled with custom plugins (and built-in ad blocker / downloader)
Allar/ue5-style-guide
An attempt to make Unreal Engine 4 projects more consistent
osano/cookieconsent
A free solution to the EU, GDPR, and California Cookie Laws
huxingyi/dust3d
Dust3D is a cross-platform 3D modeling software that makes it easy to create low poly 3D models for video games, 3D printing, and more.
EpicGamesExt/BlenderTools
Blender addons that improve the game development workflow between Blender and Unreal.
evertramos/nginx-proxy-automation
Automated docker nginx proxy integrated with letsencrypt.
springload/awesome-wagtail
A curated list of awesome packages, articles, and other cool resources from the Wagtail community.
gmamaladze/globalmousekeyhook
This library allows you to tap keyboard and mouse, detect and record their activity even when an application is inactive and runs in background.
motion-canvas/examples
A set of examples for Motion Canvas
FORTH-ModelBasedTracker/MocapNET
We present MocapNET, a real-time method that estimates the 3D human pose directly in the popular Bio Vision Hierarchy (BVH) format, given estimations of the 2D body joints originating from monocular color images. Our contributions include: (a) A novel and compact 2D pose NSRM representation. (b) A human body orientation classifier and an ensemble of orientation-tuned neural networks that regress the 3D human pose by also allowing for the decomposition of the body to an upper and lower kinematic hierarchy. This permits the recovery of the human pose even in the case of significant occlusions. (c) An efficient Inverse Kinematics solver that refines the neural-network-based solution providing 3D human pose estimations that are consistent with the limb sizes of a target person (if known). All the above yield a 33% accuracy improvement on the Human 3.6 Million (H3.6M) dataset compared to the baseline method (MocapNET) while maintaining real-time performance
maxmind/geoipupdate
GeoIP update client code
bfritscher/carnac
A utility to give some insight into how you use your keyboard
Jim-Kroovy/Mr-Mannequins-Tools
Read the wiki installation instructions for sublime character rigging, intuitive Blender imports and easy Unreal exports!
nstuyvesant/sveltekit-auth-example
SvelteKit Authentication Example
microsoft/OnnxRuntime-UnrealEngine
Apply a Style Transfer Neural Network in real time with Unreal Engine 5 leveraging ONNX Runtime.
KaustubhPatange/Kling
A utility to show keyboard keys visually on the Windows screen.
FlipperPA/wagtailcodeblock
StreamField code blocks for the Wagtail CMS with real-time PrismJS Syntax Highlighting.
kwstasg/WAC
UE5 Visualization Plugin - Windows Audio Capture (WAC) is an Unreal Engine 5 plugin that captures live audio from the windows default audio device and analyse it to frequency values.
angel-rs/css-color-filter-generator
Generate custom css filter property to achieve any target color :art:
neon-jungle/wagtail-metadata
A tool to assist with metadata for social media and search engines.
coderedcorp/wagtail-cache
A simple page cache for Wagtail based on the Django cache middleware.
Wintellect/WintellectWebinars
Code and Slides from Wintellect's Webinars
chrisdev/django-wagtail-feeds
Adds support for RSS and JSON Feeds to your Wagtail CMS Projects
mipg/MakehumanToUE4
A blender script that poses the armature from Makehuman so it can be imported into Unreal Engine 4 without any artifacts (eg. fingers bent sideways, limbs not going quite where they should).
vaagatech/mat-multi-range-slider
Multi Range Slider with Material Slider Component
abrunyate/wagtail-markdown
Markdown support for Wagtail