A basic gesture based gaming API demo based on OpenCV
GestureGamer is a little internal project Ascalonic built, some 2 years ago using Python and Visual Basic.
You gestures before a single camera are tracked by the GestureGamer client and then the data is available in the internal port 8080 for other applications to use. In this case, we build a basic 3D plane than moves (rotates) using the data fed from the server.
The server was written in Python using OpenCV and the client was written in VB (OpenTK - OpenGL).
The demo video is available here