Pinned Repositories
auto-media-type
Complete any missing media type for you
biosemo
Emotion Classification based on Biosignal data
experience-of-gitroll
GitRoll is a skill assessment tool for GitHub repositories. I write some reviews for it from my perspective.
fliplock
Three js practice by Asher Chen
floating-distance
Measure distance between floating-point vectors in Rust
Gausplat
A library for novel view-synthesis inspired by the concepts of Gaussian splatting
gaussian-splatting
Extended from the original repository of 3D Gaussian Splatting.
iana-media-type
Collect IANA media types for you
nerf
My implementation of NeRF (Neural Radiance Fields) in PyTorch.
video-compression-assignment-2
Motion prediction practice
AsherJingkongChen's Repositories
AsherJingkongChen/gaussian-splatting
Extended from the original repository of 3D Gaussian Splatting.
AsherJingkongChen/floating-distance
Measure distance between floating-point vectors in Rust
AsherJingkongChen/iana-media-type
Collect IANA media types for you
AsherJingkongChen/nerf
My implementation of NeRF (Neural Radiance Fields) in PyTorch.
AsherJingkongChen/python-rust-torch-playground
A playground for Python, Rust, and PyTorch
AsherJingkongChen/simple-nerf-rust
A simplified version of NeRF written in Rust
AsherJingkongChen/wgpu-native-installer
Install wgpu-native
AsherJingkongChen/Gausplat
A library for novel view-synthesis inspired by the concepts of Gaussian splatting
AsherJingkongChen/torchvision-prediction
Predict the label of some images from the built-in datasets of `torchvision` using a neural network.
AsherJingkongChen/video-compression-assignment-1
Learning by doing
AsherJingkongChen/video-compression-assignment-2
Motion prediction practice
AsherJingkongChen/3DGS
My 3D Gaussian Splatting: A general 3D scene reconstruction framework
AsherJingkongChen/assignment-ai-p1
AsherJingkongChen/burn
Burn is a new comprehensive dynamic Deep Learning Framework built using Rust with extreme flexibility, compute efficiency and portability as its primary goals.
AsherJingkongChen/burn-custom-wgpu-kernel
A simple example of how to use the burn crate to compile a custom wgpu kernel
AsherJingkongChen/center-point-prediction
Experiment: Math neurons
AsherJingkongChen/gausplat-importer
A library to import scenes for "gausplat"
AsherJingkongChen/gausplat-renderer
A library to render scenes for "gausplat"
AsherJingkongChen/gausplat-trainer
A library to train scenes for "gausplat"
AsherJingkongChen/github-template
AsherJingkongChen/GPUSorting
OneSweep, implemented in CUDA, D3D12, and Unity style compute shaders. Theoretically portable to all wave/warp/subgroup sizes.
AsherJingkongChen/html5-video-demo
HTML5 <Video> Demo
AsherJingkongChen/McHateBot_emerald
專門為廢土伺服器所製作的存綠寶石Bot
AsherJingkongChen/McHateBot_raid
專門為廢土伺服器所製作的突襲Bot
AsherJingkongChen/python-wgpu-torch-playground
A playground for Python, wgpu, and PyTorch
AsherJingkongChen/simple-knn
Re-implementation of KERBL Bernhard's simple-knn. The original repo is at https://gitlab.inria.fr/bkerbl/simple-knn
AsherJingkongChen/video-compression-assignment-3
Block-based encoding practices
AsherJingkongChen/wgpu
A cross-platform, safe, pure-Rust graphics API.
AsherJingkongChen/yugabytedb-demo-scripts
Scripts to demonstrate YugabyteDB
AsherJingkongChen/yugabyteTest