/Tritranium

A simple 3D rendering engine

Primary LanguageC

Tritranium

An 3D rendering engine. It is basically used for research and shader development.

It includes:

  • Resource loading: meshes, textures
  • Resource managing
  • Physics handles by BulletPhysics
  • Runtime C++ reflection
  • Rendering backend abstraction
  • Math library
  • OpenGL rendering backend

Built around:

  • EASTL
  • SDL