Pinned Repositories
AggMo
Code for "Aggregated Momentum: Stability Through Passive Damping", Lucas et al. 2018
cpuprofiler
Rust bindings to google's cpuprofiler
image-compression
Image compression using k-means from rusty-machine
ImageEncryptor
Simple python program to encrypt images.
learning-machines
Learning about machine learning in rust
mli-release
Public source code for the paper "Analyzing Monotonic Linear Interpolation in Neural Network Loss Landscapes"
rugrads
A proof of concept automatic differentiation library for Rust
rulinalg
A linear algebra library written in Rust
rusty-machine
Machine Learning library for Rust
toy-os
Building a toy OS in Rust.
AtheMathmo's Repositories
AtheMathmo/rusty-machine
Machine Learning library for Rust
AtheMathmo/rulinalg
A linear algebra library written in Rust
AtheMathmo/cpuprofiler
Rust bindings to google's cpuprofiler
AtheMathmo/ImageEncryptor
Simple python program to encrypt images.
AtheMathmo/AggMo
Code for "Aggregated Momentum: Stability Through Passive Damping", Lucas et al. 2018
AtheMathmo/rugrads
A proof of concept automatic differentiation library for Rust
AtheMathmo/toy-os
Building a toy OS in Rust.
AtheMathmo/mli-release
Public source code for the paper "Analyzing Monotonic Linear Interpolation in Neural Network Loss Landscapes"
AtheMathmo/image-compression
Image compression using k-means from rusty-machine
AtheMathmo/vision-rs
Access to computer vision benchmarking datasets in Rust
AtheMathmo/ZoneColours
Mod for cities skylines providing basic colour-blind support for zoning.
AtheMathmo/convex_adversarial
A method for training neural networks that are provably robust to adversarial attacks.
AtheMathmo/lookahead-lstm
Lookahead LSTM experiments (snapshot)
AtheMathmo/AccSGD
Implements pytorch code for the Accelerated SGD algorithm.
AtheMathmo/arrayfire-rust
Rust wrapper for ArrayFire
AtheMathmo/AtheMathmo.github.io
My personal site - powered by Jekyll
AtheMathmo/awesome-rust
A curated list of Rust code and resources.
AtheMathmo/bevy
A refreshingly simple data-driven game engine built in Rust
AtheMathmo/botsch-kobbelt-remesher-libigl
Implementation of the local remesher from "A Remeshing Approach to Multiresolution Modeling" by M. Botsch and L. Kobbelt, to work with the libigl geometry processing library
AtheMathmo/csc2541-f19
CSC 2541F: AI and Ethics: Mathematical Foundations and Algorithms Fall, 2019
AtheMathmo/CSC2549-a1-mass-spring-1d
Assignment 1 on one-dimensional mass spring systems for CSC2549, at the University of Toronto
AtheMathmo/leafwing-input-manager
A straightforward stateful input manager for the Bevy game engine.
AtheMathmo/LNets
Lipschitz Neural Networks described in "Sorting Out Lipschitz Function Approximation" (ICML 2019).
AtheMathmo/maxmin_cuda
CUDA implementation of the MaxMin activation
AtheMathmo/num
A collection of numeric types and traits for Rust.
AtheMathmo/pytorch
Tensors and Dynamic neural networks in Python with strong GPU acceleration
AtheMathmo/resnet
Modified from the original tensorflow version.
AtheMathmo/SinGAN
Official pytorch implementation of the paper: "SinGAN: Learning a Generative Model from a Single Natural Image"
AtheMathmo/tensorflow
Computation using data flow graphs for scalable machine learning
AtheMathmo/universal