Pinned Repositories
FastNoise2
Modular node graph based noise generation library using SIMD, C++17 and templates
FastNoise2Bindings
Bindings for FastNoise2 noise generation library
FastNoise_CSharp
FastNoise C# Version
FastNoise_Java
FastNoise Java Version
FastNoiseLite
Fast Portable Noise Library - C# C++ C Java HLSL GLSL JavaScript Rust Go
FastNoiseSIMD
C++ SIMD Noise Library
FastSIMD
Low level generic SIMD wrapper for x86, ARM, WASM with dynamic dispatch
imnodes
A small, dependency-free node editor for dear imgui
Kobra_Go
NoiseBenchmarking
Auburn's Repositories
Auburn/FastNoiseLite
Fast Portable Noise Library - C# C++ C Java HLSL GLSL JavaScript Rust Go
Auburn/FastNoise2
Modular node graph based noise generation library using SIMD, C++17 and templates
Auburn/FastNoiseSIMD
C++ SIMD Noise Library
Auburn/FastNoise_CSharp
FastNoise C# Version
Auburn/FastNoise_Java
FastNoise Java Version
Auburn/FastSIMD
Low level generic SIMD wrapper for x86, ARM, WASM with dynamic dispatch
Auburn/FastNoise2Bindings
Bindings for FastNoise2 noise generation library
Auburn/Kobra_Go
Auburn/NoiseBenchmarking
Auburn/imnodes
A small, dependency-free node editor for dear imgui
Auburn/libsimdpp
Portable header-only C++ low level SIMD library
Auburn/OpenTerrainGenerator
Minecraft Terrain Generator for Bukkit/Spigot/Forge
Auburn/Auburn.github.io
Auburn/benchmark
A microbenchmark support library
Auburn/godot
Godot Engine – Multi-platform 2D and 3D game engine
Auburn/imgui_application
Tiny library for making c++ imgui-based apps (web & native)
Auburn/KlipperConfig
Auburn/magnum-examples
Examples for the Magnum C++11/C++14 graphics engine
Auburn/magnum-integration
Integration libraries for the Magnum C++11/C++14 graphics engine
Auburn/MBINCompiler
A tool for decompiling No Man's Sky .MBIN files to XML format
Auburn/stb
stb single-file public domain libraries for C/C++
Auburn/unordered_dense
A fast & densely stored hashmap and hashset based on robin-hood backward shift deletion