Issues
- 0
Integrate resampler from game-mixer
#37 opened by p0nce - 2
Remove exceptions
#29 opened by p0nce - 1
Tune dithering for QOA
#35 opened by p0nce - 1
toWAV completely broken
#36 opened by p0nce - 0
WAV dwEnd, what to do?
#34 opened by p0nce - 1
MP3 not decoding on Vita
#32 opened by p0nce - 1
Free function to encode WAV from a slice
#30 opened by p0nce - 3
High bitrate OGG fails loading
#28 opened by p0nce - 1
Is OGG encoding in scope for this project?
#25 opened by LunaTheFoxgirl - 1
Module audioformats.internals missing
#27 opened by akgvn - 0
AAC decoding
#26 opened by p0nce - 2
Check latency
#5 opened by p0nce - 9
- 2
Correct 16-bit int <=>float conversions
#4 opened by p0nce - 2
.wav is doubling the size
#11 opened by MrcSnm - 1
16-bit output WAV
#24 opened by p0nce - 0
Double support
#23 opened by p0nce - 1
LDC + 32-bit + OGG decoding + Windows => crash
#17 opened by p0nce - 9
- 3
OPUS seekPosition is not sample-accurate
#22 opened by p0nce - 11
- 1
OPUS decoder should be public domain
#16 opened by p0nce - 7
Better Documentation?
#14 opened by MrcSnm - 5
.ogg does not have a length
#13 opened by MrcSnm - 1
.mp3 is broken
#12 opened by MrcSnm - 8
OGG/vorbis decoding support
#1 opened by p0nce - 0
XMPLite formats
#10 opened by p0nce - 2
XM support
#8 opened by p0nce - 1
- 1
MOD support?
#7 opened by p0nce - 2
Boost-compatible MP3 decoder
#3 opened by p0nce - 1
OPUS decoding support
#2 opened by p0nce