/MiniNoire

A small music system implementation using Unity and FMOD for educational purposes where a programmer was doing the music and a composer was writing the code

Primary LanguageC#

MiniNoire


Intro

A small dynamic music system implementation using Unity and FMOD for educational purposes by Julie Buchanan and Dani Kogan
Where a Technical Sound Designer and a Composer switched roles.
Watch the demo here

The Project

The aesthetics we chose for the music system was Mini Metro meets Noire. Hence is the name Mini Noire. The system is supporting a detective gameplay and consists of three elements:

  • The Player = 3rd person controller from the unity store
  • Crime Scene = The orange area in the level
  • Clue = The blue cubes in the level

The Music System

Player Action Music Reaction
Enter level Music start
Enter crime scene Drum and Bass layer fade in
Leave crime scene Drum and Bass layer fade out
Proxomity to a clue Clue music layer adjusted in volume
Collide with a clue Stinger is triggered on beat and in key with the music

Versions

Unity 2018.2.15f1
FMOD 1.10.09