/Memstelli

Exploiting version of Constelli, designed for swift memory editing within an interpreted language. :)

Primary LanguageC++GNU General Public License v3.0GPL-3.0

PLEASE READ OVER ORIGINAL CONSTELLI SYNTAX

You can find the original tutorial on programming Constelli in the readme here.

https://github.com/AwesomeMc101/Constelli

EDITING MEMORY IN MEMSTELLI

  • As shown in the video, this tutorial will use the example of a process called "fake game.exe" and writing to and reading from a player's gold.

  • The game initially prints out the memory address the gold is stored at, saving us the time of using Cheat Engine to find it.

To open the process, we write this code.

openprocess("fake game.exe");
  • You can only have 1 global handle (process) opened at one time.

Now, let's read the memory initially stored as our gold. The game told us the address was at 00F7FCBC. So, we can read it doing this:

readmemory("00F7FCBC");

To write memory, it's the same with another argument.

Lets set our gold to 1 million.

writememory("00F7FCBC", 1000000);

Lastly, we close our process simply calling:

closeprocess;