Pinned Repositories
3d-game-shaders-for-beginners
🎮 A step-by-step guide on how to implement SSAO, depth of field, lighting, normal mapping, and more for your 3D game.
Addressables-Sample
Demo project using Addressables package
blockpy
Blockly that's more Python than JavaScript, powered with Skulpt
Chimera-Flutter-Code-Push
This SDK helps Flutter implement Code Push(热更新). Official Blog: https://medium.com/@chimerapush
com.unity.toonshader
Unity Toon Shader ( an experimental package )
ExtendingLWRP
Examples for extending the Unity LWRP
go-flutter
Flutter on Windows, MacOS and Linux - based on Flutter Embedding, Go and GLFW.
LWRPScriptableRenderPass_ExampleLibrary
ManagedNativeWifi
A managed implementation of Native Wifi API
MGS-Machinery
Unity plugin for binding machinery joint in scene.
AzkabanPresident's Repositories
AzkabanPresident/com.unity.toonshader
Unity Toon Shader ( an experimental package )
AzkabanPresident/Chimera-Flutter-Code-Push
This SDK helps Flutter implement Code Push(热更新). Official Blog: https://medium.com/@chimerapush
AzkabanPresident/go-flutter
Flutter on Windows, MacOS and Linux - based on Flutter Embedding, Go and GLFW.
AzkabanPresident/unity-ugui-XCharts
A charting and data visualization library for Unity. 一款基于UGUI的数据可视化图表插件。
AzkabanPresident/blockpy
Blockly that's more Python than JavaScript, powered with Skulpt
AzkabanPresident/servo-unity
Servo for Unity - experimental
AzkabanPresident/ManagedNativeWifi
A managed implementation of Native Wifi API
AzkabanPresident/MGS-Machinery
Unity plugin for binding machinery joint in scene.
AzkabanPresident/Addressables-Sample
Demo project using Addressables package
AzkabanPresident/Ultralight
Ultralight— a lightweight, pure-GPU, HTML UI renderer for native apps.
AzkabanPresident/ExtendingLWRP
Examples for extending the Unity LWRP
AzkabanPresident/UnityHDRPSimpleWater
Simple water shader prepared with ShaderGraph in Unity 2018.3.6
AzkabanPresident/unity-texture-packer
:hammer: Utility to combine color channels from different textures into a single output.
AzkabanPresident/UIEffect
UIEffect is an effect component for uGUI element in Unity. Let's decorate your UI with effects!
AzkabanPresident/LWRPScriptableRenderPass_ExampleLibrary
AzkabanPresident/xasset
xasset 致力于为 Unity 项目提供一套精简稳健的资源管理环境
AzkabanPresident/UniRx
Reactive Extensions for Unity
AzkabanPresident/simplewifi
.NET 4.5 library to manage wifi connections in Windows - written in C#
AzkabanPresident/3d-game-shaders-for-beginners
🎮 A step-by-step guide on how to implement SSAO, depth of field, lighting, normal mapping, and more for your 3D game.
AzkabanPresident/UIWidgets
UIWidget is a Unity Package which helps developers to create, debug and deploy efficient, cross-platform Apps.
AzkabanPresident/RoadArchitect
Road Architect for Unity
AzkabanPresident/UnityCodes
SpringGUI是对UGUI的拓展,提供十多种UI组件用于快速开发。
AzkabanPresident/ShaderGraph_ExampleLibrary
A library of Shaders created using Unity's Shader Graph.
AzkabanPresident/SphereDissolve
Customizable procedural spherical dissolve shader for Unity3D, for all your customizable procedural spherical dissolve needs!
AzkabanPresident/VolumetricLighting
Lighting effects implemented for the Adam demo: volumetric fog, area lights and tube lights
AzkabanPresident/UnitySpecialEffectWithDepth
利用深度信息实现扫描效果、x光效果以及护盾能量场效果。版本Unity5.6+