AzureMarker's Stars
derailed/k9s
🐶 Kubernetes CLI To Manage Your Clusters In Style!
casey/just
🤖 Just a command runner
Davidobot/BetterJoy
Allows the Nintendo Switch Pro Controller, Joycons and SNES controller to be used with CEMU, Citra, Dolphin, Yuzu and as generic XInput
oxidecomputer/hubris
A lightweight, memory-protected, message-passing kernel for deeply embedded systems.
hashicorp/go-retryablehttp
Retryable HTTP client in Go
willcrichton/flowistry
Flowistry is an IDE plugin for Rust that helps you focus on relevant code.
beeradmoore/dlss-swapper
zesterer/ariadne
A fancy diagnostics & error reporting crate
verus-lang/verus
Verified Rust for low-level systems code
microsoft/go-winio
Win32 IO-related utilities for Go
vladimirvivien/go-cshared-examples
Calling Go Functions from Other Languages using C Shared Libraries
alebcay/openlens-node-pod-menu
Node and pod menus for OpenLens
devkitPro/3ds-examples
Examples for 3DS using devkitARM, libctru, citro3d and citro2d
jehervy/node-virtual-gamepads
Node virtual gamepads
angelcam/rust-ac-ffmpeg
Simple and safe Rust interface for FFmpeg libraries.
Core-2-Extreme/Video_player_for_3DS
Video player for 3ds
namkazt/PinBox
PinBox is a homebrew for 3DS system to stream content from a windows PC to 3DS.
nginx/nginx-tests
Test suite for nginx.
rust3ds/cargo-3ds
Cargo command to work with Nintendo 3DS project binaries.
Grumbel/evtest-qt
Linux Joystick Tester for Qt
4lDO2/real-async-trait-rs
A proc macro for real async traits, using nightly-only existential types and generic associated types to work around the need for type erasure
arcnmx/input-linux-rs
evdev and uinput for Rust
Techie-Pi/doxygen-rs
Transform Doxygen to Rustdoc
vivlim/3ds-rust-env
A kit (ok, specifically named git submodules and a list of instructions) for setting up an environment suitable for writing Rust targeting the Nintendo 3DS.
ian-h-chamberlain/bevy_3ds
A library for using Bevy on the 3DS
ianrabt/3ds-circle-pad-pro-test
Trying to communicate with a Circle Pad Pro (3DS homebrew)
Meziu/rust-horizon
Empowering everyone to build reliable and efficient software.
ian-h-chamberlain/console_3ds
A console implementation for 3ds, for use with ctru-rs
mssun/build-std
Core-2-Extreme/FFmpeg_for_3DS
Mirror of https://git.ffmpeg.org/ffmpeg.git