Pinned Repositories
bevy_datasize
A library for tracking memory usage in Bevy apps.
brine
Work-in-progress Minecraft client written in Rust using the Bevy game engine.
CppGameEngine3D
My first attempt at writing a from-scratch OpenGL game engine in C++
eurorack
Eurorack modules
LuigiSimulator
A 3D Simulation of our 2015 VEX Skyrise Robot, Luigi. Created using Unity Game Engine, Blender, and Autodesk Inventor
minecraft-assets-rs
Parsing Minecraft asset files and resource packs in Rust.
propagate
Error return tracing in Rust. Still WIP
tres
Effortless, low overhead error tracing in Rust (still WIP)
UE4_CustomAssetTutorial
This is the code for the tutorial I wrote on the Unreal Engine 4 Wiki, detailing how to create a custom Asset type that can be imported via the Content Browser in the Editor.
paper
Final report for TCP connection migration project
BGR360's Repositories
BGR360/brine
Work-in-progress Minecraft client written in Rust using the Bevy game engine.
BGR360/minecraft-assets-rs
Parsing Minecraft asset files and resource packs in Rust.
BGR360/bevy_datasize
A library for tracking memory usage in Bevy apps.
BGR360/lender-loan-rs
Lifetime-erased borrowing across threads in Rust.
BGR360/justnoalex
Just no Alex!
BGR360/tres
Effortless, low overhead error tracing in Rust (still WIP)
BGR360/advent-of-code-2022
BGR360/advent-of-code-2023
BGR360/apalache
APALACHE: symbolic model checker for TLA+
BGR360/bevy
A refreshingly simple data-driven game engine built in Rust
BGR360/block-mesh-rs
Generate voxel block meshes in Rust.
BGR360/docs.rs
crates.io documentation generator
BGR360/eframe_template
The easy way to make a Rust app with a GUI
BGR360/egui
egui: an easy-to-use immediate mode GUI in Rust that runs on both web and native
BGR360/egui_plot
2D plotting library in Rust for egui
BGR360/frunk
Funktional generic type-level programming in Rust: HList, Coproduct, Generic, LabelledGeneric, Validated, Monoid and friends.
BGR360/glacier
A big 'ol pile of ICE.
BGR360/hyperion
🥇 10,000 Player PvP. One Minecraft World. One event.
BGR360/mnemos
An Operating System for Building Small Computers
BGR360/nom
Rust parser combinator framework
BGR360/polars
Dataframes powered by a multithreaded, vectorized query engine, written in Rust
BGR360/rust
Empowering everyone to build reliable and efficient software.
BGR360/rustc-dev-guide
A guide to how rustc works and how to contribute to it.
BGR360/trunk
Build, bundle & ship your Rust WASM application to the web.
BGR360/twizzler
The Twizzler Operating System
BGR360/valence
A Rust framework for building Minecraft servers.
BGR360/wasm_thread
A rust `std::thread` replacement for wasm32 target
BGR360/wgpu
A cross-platform, safe, pure-Rust graphics API.
BGR360/wgpu-mc
Rust-based replacement for the default Minecraft renderer
BGR360/yarn
Libre Minecraft mappings, free to use for everyone. No exceptions.