MSCH-C220 Game Jam, April 2022
We used this theme to create a 2D platformer in which the user races against time to reach the final door, while avoiding enemies and skillfully maneuvering.
Try to get to the end of the levels as quick as possible and making sure you stay away from enemies!
We started by creating a 2D platformer but ran into problems with the coin and score structure, causing us to change the win condition.
Menus, Enemies, Score, Advanced Player Movement, Multiple Levels
Main Menu Background: https://ansimuz.itch.io/parallax-forest Button Font: https://www.dafont.com/dosen-killer.font Menu Font: https://www.dafont.com/captain-blackjack.font Main Menu Button: https://opengameart.org/content/gui-button End Menu Background: https://aethrall.itch.io/demon-woods-parallax-background End Menu Buttons: https://opengameart.org/content/ui-button Level 1 Background: https://www.google.com/imgres?imgurl=https%3A%2F%2Fimages.pexels.com%2Fphotos%2F912110%2Fpexels-photo-912110.jpeg%3Fcs%3Dsrgb%26dl%3Dpexels-elia-clerici-912110.jpg%26fm%3Djpg&imgrefurl=https%3A%2F%2Fwww.pexels.com%2Fphoto%2Fphoto-of-blue-sky-912110%2F&tbnid=tLNjOaZ14s2SMM&vet=12ahUKEwixmNH_h6b3AhWEY80KHV-rC9kQMygAegUIARDaAQ..i&docid=2ewD5zRW0RM-TM&w=6000&h=4000&q=sky%20images&ved=2ahUKEwixmNH_h6b3AhWEY80KHV-rC9kQMygAegUIARDaAQ Level Nature: https://kenney.nl/assets/nature-kit Level Texture: https://kenney.nl/assets/road-textures Enemy Art: https://kenney.nl/assets/platformer-art-extended-enemies
None
List of group members (and contributions)
Andre Anuszkiewicz Main Menu, End Game Menu, Github
Lindsay Osten All sprites, updated Tiles, Completed basic programming
Caleb Perkins Changes with Timer, Level Backgrounds
Endia Terrell Sound Effects, Music