BabylonJS/Babylon.js
Babylon.js is a powerful, beautiful, simple, and open game and rendering engine packed into a friendly JavaScript framework.
TypeScriptApache-2.0
Issues
- 1
Optimize performance for baked vertex animations
#15806 opened by Popov72 - 0
- 0
- 0
- 2
- 3
Rework splitters for node editors and Playground
#15837 opened by deltakosh - 1
Please help. I want to load a large scene, including many buildings and trees.
#15916 opened by BraveMomo - 5
Splat rotated depending on camera pose
#15893 opened by ryantrem - 3
Border of InputText
#15870 opened by kadinuguru - 0
PointerDragBehavior: Support all dragAxis
#15843 opened by fabsharp - 1
Handle LinesMesh
#15820 opened by SergioRZMasson - 1
Animation blending bug in the new CDN
#15811 opened by neuromodern - 6
URLs not ending with file extension can't be loaded by `appendSceneAsync()`
#15793 opened by hybridherbst - 2
Increase the visibility of InputText._selectAllTexts() public, or provide an public alternative
#15790 opened by mysticfall - 2
HTMLMesh rendering issues
#15788 opened by PSI497 - 4
HTMLMesh not working if there's a VolumetricLightScatteringPostProcess on the scene?
#15786 opened by PSI497 - 0
[NGE] - Optimize Node Optional Binary Input
#15756 opened by PirateJC - 1
- 1
Lighting changed
#15749 opened by acerov - 4
glTF sandbox: alpha=0 with MASK mode not transparent
#15557 opened by scurest - 0
[NGE] - New Geometry Aggregator Node
#15725 opened by PirateJC - 0
[NGE] Add Pivot input to the Transform Node.
#15699 opened by PirateJC - 1
- 0
[NGE] Add new CodeBlock
#15683 opened by deltakosh - 0
[NGE] Button to display world axis in the preview window
#15689 opened by PirateJC - 0
[NGE] Lattice Node
#15678 opened by PirateJC - 0
[NGE] Clamp Node - Expose Min, Max as Inputs
#15686 opened by PirateJC - 0
Erroneous morph target manager ids
#15668 opened by HoferMarkus - 0
Add an extractor node for NGE
#15665 opened by deltakosh - 0
- 0
[NGE] - Enable the ability to remove vertices/faces
#15653 opened by PirateJC - 0
[NGE] Optimize node improvements for faces
#15642 opened by PirateJC - 0
[NGE] Debug node note deleted when using undo
#15641 opened by PirateJC - 0
Feature for OBJ Loader ZBrush MRGB Support
#15638 opened by Moriyer - 0
label:accessibility
#15637 opened by luojiong - 0
- 4
Havok physics compatibility for older devices
#15609 opened by nyan-left - 1
Port NME undo/redo to NGE
#15554 opened by deltakosh - 1
Move key history data to end of the stack for HistoryStack
#15569 opened by deltakosh - 0
Babylon's `HTMLCanvasElement.requestPointerLock()` conflicts with new TS `lib.d.ts`
#15588 opened by dj-foxxy - 4
Support for WebGPUEngine
#15580 opened by ryantrem - 1
CSS styling
#15586 opened by ryantrem - 1
Custom element accessibility
#15585 opened by ryantrem - 1
Animation enumeration and playing
#15584 opened by ryantrem - 1
Make each supported glTF extension optional
#15583 opened by ryantrem - 1
Make each supported format optional
#15582 opened by ryantrem - 1
raycast support for webgpu?
#15556 opened by xuzhuang1996 - 0
3D GUI Near Menu computes the cell size incorrectly
#15550 opened by RaananW - 0
Inspector pane resize doesn't stick after mouse up
#15548 opened by bghgary - 0
Color picker for shadow color in GUI editor does not respect alpha value in Hex color
#15540 opened by PatrickRyanMS