UI Based Tool that allows for Previewing (PC)Textures on the fly, Extracting Paks, and Creating PAKs AND modding other platforms(PS4)
- you do NOT need a pak-iist to create a pak for other platforms, all you need is the orginal game paks(not even that, just use the ones given in this repo under Platform Metadata)
- For PAK Creation you do need the orginal PAKs extracted from the platform you intend to create them for(PC => PC, PS4 => PS4) They Are Not Substitutable With Different Platform PAKS SO DO NOT TRY AND MIX THEM
- Mods that replace DLC Outfits will not work on the PS4 from my testing, so make sure you read the mod page.
- Example PAKs can be found in this repo, thier credits will be inside the zip in a text document or posted below
- Extracted Game PC/PS4
- PS4-RE-TEX - For PS4 Textures.
Open the PAK Creatior select open/save, pick the orginal paks from the game, click Create and it will create it, place the two generated paks in the game with the currect name, and it should load as shown below.
Mod: "Blue Gun" - personal mod
Mod: "Krypton Nanotech Suit" - https://www.nexusmods.com/residentevil22019/mods/599? created by Wiwilz
Mod: "Leon RE4 Hair" https://www.nexusmods.com/residentevil22019/mods/621? created by Stevebg23 and thier friends JP and ManGaKa
Mod: "Reika" https://www.nexusmods.com/residentevil32020/mods/324 created by ES47_also_known_ as_Dedraz
Mod: "Lady Wong" created by EvilLord aka Stevebg23 RE*
1.0 Base.
2.0 Added PAK Creation and other options.
3.0 Fixed a few bugs
4.0 Small un-notable changes
5.0 Changed the way the Paks are created, Optomised data storing of Pak info this will speed pak creating up a bit.
5.1 Removed the need for a database, the program will automaticly generate it and use it, fixed a bug that would cause an exception if the user didn't provide a proper path for the hash list.
5.2 Changed the Previewer to support all Tex's