/Spike-Recorder

A neural recording app for the Windows, OS X (Mac) and Linux.

Primary LanguageC

BYB Spike Recorder

A neural recording app for the PC and Macs. Runs on Windows, Linux and OSX

Building instructions

To build BYB Spike Recorder follow these steps.

Installing dependencies

on Windows

  • Install Visual Studio Code.
  • Install the C/C++ extension for VS Code. You can install the C/C++ extension by searching for 'c++' in the Extensions view (Ctrl+Shift+X).
  • Get the latest version of Mingw32 via MSYS2:
  • Clone this repository.
  • Open Visual Studio Code in root folder of this repository.
  • Check in .vscode/task.json if absolute paths are OK.
  • Ctrl-Shift-B to build. The SpikeRecorder.exe should be built in win/build/ folder.

on Linux

Open Terminal and install git by typing:

$ sudo apt-get install git-core git-gui git-doc
$ git config –global user.name “your-username”
$ git config –global user.email “your@email.com”

Make a directory where you will keep git repositories Go to directory that you made and type:

$ git init

after that clone repository:

$ git clone https://github.com/BackyardBrains/Spike-Recorder.git

When we cloned repository we have to install tools that will enable us to compile the code:

$ sudo apt install make
$ sudo apt-get install build-essential g++

After that we have to install libraries:

$ sudo apt-get install -y libhidapi-dev
$ sudo apt-get install libsdl2-dev

(this works for Ubuntu for different systems it might differ: https://wiki.libsdl.org/Installation)

$ sudo apt-get install libsdl2-image-dev

The last dependency is libbass which isn’t available as a package in most distributions. Therefore you have to install it manually. To do that, download it from http://www.un4seen.com/download.php?bass24-linux and unpack it into a temporary directory.

$ mkdir /tmp/bass
$ cd /tmp/bass
$ unzip ~/path/to/bass24-linux.zip

and copy the library to the system library directory

$ sudo cp x64/libbass.so /usr/lib/

(or on a 32-bit system 'cp libbass.so /usr/lib')

go to directory Spike-Recorder and type:

$ make

on OS X

Open SpikeRecorder.xcodeproj in Xcode application.

Running

If everything worked, you can run it by

$ ./SpikeRecorder