Descent clone with the well-known 6DoF controls
use mouse for aiming, WSAD for moving in the horizontal plane and left-shift/left-ctrl for moving up/down I'm currently experimenting with how much drag ("inertia dampers") to add. The aiming needed lots of damping. The movement might require less damping for fun strafing
Below screenshot shows a bunch of random cubes, in various states of pre-baked lighting.