/lmgtfy-slack

A slack integration for "let me google that for you" - https://lmgtfy.com/

Primary LanguageJavaScript

Let me google that for you

A slack implementation for "let me google that for you" to install the integration for you slack team, go to the following link:

https://Bamieh.stdlib.com/lmgtfy@dev

Your StdLib Slack App

Welcome to your StdLib Slack template! Here we'll walk you through how StdLib works, your Slack endpoints, and how to handle Slack Events.

Your Project

The first thing you'll probably notice is your f/ directory. This is your StdLib function directory which maps directly to HTTP endpoints. There are five main functions in your Slack App:

  • main
  • auth
  • commands
  • events
  • handler

We'll go through these in the order listed here.

Function: f/main

This is your main endpoint, corresponding to https://username.stdlib.com/service or (to be explicit) https://username.stdlib.com/service/main. This is, of course, where username is your username and service is your service name.

Note that when pushing to a development environment (or if you want to access a specific version), this should be reached via: https://username.stdlib.com/service@dev/main (if your dev environment is called dev, also the default local environment name) or https://username.stdlib.com/service@0.0.0/main (if your version is 0.0.0).

The main can likely be omitted as it's probably specified as a defaultFunction in your service based on the stdlib: defaultFunction field in your package.json. (The same is not true of other functions.)

Usage

This endpoint generates a template based on the contents of slack/pages/auth.ejs, which is modifiable and contains your "Add to Slack" button. It is the easiest way to distribute your app to other users.

Function: f/auth

This is the OAuth endpoint for your Slack App that verifies another team (or your own) has properly validated the slack app.

Usage

This endpoint processes an OAuth request and returns the contents of slack/pages/authorized.ejs. (Typically "Success!" if successful.)

Function: f/commands

This is the main Command Handler function for handling Slack Slash Commands. You can read more about them here: https://api.slack.com/slash-commands

It triggers the f/handler function with appropriate command details, asynchronously. Its goal is to return a 200 OK response as quickly as possible to avoid command handling duplication, and offload async (longer) requests to the logic you've custom-written.

Usage

To add or modify Slash commands, you'll want to look in the directory slack/commands/ and create files with the name slack/commands/COMMAND_NAME.js where COMMAND_NAME is your intended command, and also add them to your Slash Commands list via Slack's Slash Command interface.

Please note that the functionality here can be traced to /slack/handlers/command_handler.js.

For the default "hello" command (should be added as /hello to your app) you'll notice the following boilerplate code:

function HelloCommandHandler(token, command, text, reply, callback) {

  reply(`Hello, <@${command.user}>...`, (err, result) => {

    return callback(null, `You said: ${text}`);

  });

};

module.exports = HelloCommandHandler;

In this case, token is the bot token you wish to respond with (set up as long as you've enabled a bot account on your team), command is an Object containing the command details (information available here), text is the text content following the command call (e.g. hi you from /hello hi you), reply is a function that automatically HTTP POSTs a message to the command callback url, and callback is a function expecting two parameters (err, text) which can return an error if err is specified, or calls reply by default when text is specified.

Please note that for both reply and callback, the text variable can be an Object mapping to the chat.postMessage expected object (https://api.slack.com/methods/chat.postMessage) if you want more finely-tuned control over your response.

Function: f/events

This is the main Event Handler function for handling public channel events from Slack's Event API: https://api.slack.com/events

It triggers the f/handler function with appropriate event details, asynchronously. Its goal is to return a 200 OK response as quickly as possible to avoid command handling duplication, and offload async (longer) requests to the logic you've custom-written.

Usage

The default usage from the template provided is to handle channel messages. Channel event types (as specified by https://api.slack.com/events) will be delegated by slack/handlers/event_handler.js to the appropriate folder in slack/events/, in the case of a message event this would be: slack/events/message. Note there is a handler.js in /slack/events/message/ to handle an event if there is no subtype (like a bot_message), or delegate to the appropriate subtype in slack/events/message/subtypes/.

By default your slack/events/message/handler.js should look like this:

function MessageEventHandler(token, event, text, callback) {

  // Handle subtype if available, otherwise do nothing
  if (event.subtype) {

    return subtypes[event.subtype] ? subtypes[event.subtype](token, event, text, callback) : callback();

  }

  // Otherwise, handle as a plain message
  if (!text) {
    return callback(new Error('No message data'));
  }

  if (!text.match(/hi|hello|sup|hey/)) {
    return callback(new Error('Command not recognized'));
  }

  return callback(null, `Hey there! <@${event.user}> said ${text}`);

};

module.exports = MessageEventHandler;

We can see that if a subtype is provided, we delegate to that subtype (default included is channel_join), otherwise, handle it as a typical channel message.

This handler receives four variables: token, event, text, and callback.

Please note that there is no reply function as is standard with Slash Commands, as Slack does not provide a URL to HTTP POST to in this case --- your bot will have to speak on its own.

In this case, token is your bot token (assuming you've set up a bot), event is the event object (https://api.slack.com/events), text is the text content of the message, and callback is a function that should be invoked to end the bot's response expecting err, text (see: Slash Command callback above for usage expectations re: chat.postMessage.)

Utilities

This Slack App template comes with some utility function in slack/utils. We'll go over a few of them;

  • message.js
  • respond.js
  • upload.js
  • storage.js

Utility: message.js

This function has a fingerprint of:

module.exports = (token, channel, text, callback) => {}

Where token is your bot token (the token used for the bot response), channel as the channel where the response is expected, text being a string or channel.postMessage object (for more granular control), and callback being a function expecting one parameter (an error, if applicable) that executes the call.

Use this function to get your bot to send messages to users or channels --- that's it. The token field should be passed in any slack/commands or slack/events handlers.

Utility: respond.js

Very similar to message.js, this is a Slash Command response that HTTP POSTs a message to a webhook endpoint instead of creating a new bot message directly.

The benefits this has over message.js, is that Slash Commands can be used in private channels (or globally, within a team) where applicable.

Utility: upload.js

Similar to message.js, this function has a fingerprint of:

module.exports = (token, channel, filename, contentType, file, callback) => {}

Where token is your bot token, channel is the channel to upload a file to, filename is the desired filename, contentType is the desired content type (i.e. a string like image/png), file is a Buffer of file contents and callback is a function that can handle an optional err parameter.

Utility: storage.js

This is a storage utility based upon https://stdlib.com/utils/storage. It is a basic key-value store that saves crucial team (including bot) details about each and every team its installed on, specific to the SLACK_APP_NAME field in your env.json and your StdLib (https://stdlib.com) account. You should probably avoid interfacing with this function directly, but it should be noted that it is critical for the ability to install your app on multiple teams.

That's it!

Hope that served as a welcoming (though very referential!) introduction to your Slack App project scaffold on StdLib --- happy building!

You