BananaHolograma
Passionate software engineer dedicated to contributing to the open-source community, striving to make a positive impact on the world.
BananaHologramaUpside-Down
Pinned Repositories
Achievements
Implement achievements in your game in a simple way and with minimal security practices.
alys
A precision platformer demo to show the power of the movement components
connected
A minimalist node-oriented event system that fits perfectly with the Godot philosophy.
First-Person-Controller
A controller with multiple functionalities and parameterization to make it easy to start new games
FSM
A finite state machine designed to cover 95% of use cases, providing essential functionality and a basic state node that can be extended.
godot-personal-template-csharp
My streamlined personal template for Godot, designed to kickstart new projects with all the repetitive groundwork already taken care of
HealthComponent
Effortlessly simulate health and damage for entities within your video game.
ipharvest
ipharvest is a command-line tool that extracts IP addresses from various data sources and generates reports in multiple formats, such as CSV and JSON.
turnity
Your go-to plugin for streamlined turn management in Godot. Elevate your game's experience with efficient turn-based mechanics. Craft dynamic battles and engaging scenarios effortlessly.
Veneno
A playing card game created in Godot 4 to demonstrate the development of similar games. A fully functional demo is accessible for reference.
BananaHolograma's Repositories
BananaHolograma/alys
A precision platformer demo to show the power of the movement components
BananaHolograma/Veneno
A playing card game created in Godot 4 to demonstrate the development of similar games. A fully functional demo is accessible for reference.
BananaHolograma/turnity
Your go-to plugin for streamlined turn management in Godot. Elevate your game's experience with efficient turn-based mechanics. Craft dynamic battles and engaging scenarios effortlessly.
BananaHolograma/connected
A minimalist node-oriented event system that fits perfectly with the Godot philosophy.
BananaHolograma/Achievements
Implement achievements in your game in a simple way and with minimal security practices.
BananaHolograma/godot-personal-template-csharp
My streamlined personal template for Godot, designed to kickstart new projects with all the repetitive groundwork already taken care of
BananaHolograma/ipharvest
ipharvest is a command-line tool that extracts IP addresses from various data sources and generates reports in multiple formats, such as CSV and JSON.
BananaHolograma/First-Person-Controller
A controller with multiple functionalities and parameterization to make it easy to start new games
BananaHolograma/FSM
A finite state machine designed to cover 95% of use cases, providing essential functionality and a basic state node that can be extended.
BananaHolograma/HealthComponent
Effortlessly simulate health and damage for entities within your video game.
BananaHolograma/FSM-CSharp
A finite state machine designed to cover 95% of use cases, providing essential functionality and a basic state node that can be extended now in C#.
BananaHolograma/godot-personal-template
My streamlined personal template for Godot, designed to kickstart new projects with all the repetitive groundwork already taken care of.
BananaHolograma/HealthComponentCSharp
Effortlessly simulate health and damage for entities within your video game now in C#.
BananaHolograma/kernel-panic-pc-version
Resists antivirus attacks for 10 minutes in order to infect the kernel.
BananaHolograma/ProjectileComponent
Imagine placing this component in any scene representing a projectile in your video game, and it is ready for action. It provides common functionalities for standard projectiles
BananaHolograma/ProjectileComponentCSharp
Imagine placing this component in any scene representing a projectile in your video game, and it is ready for action. It provides common functionalities for standard projectiles now in C#.
BananaHolograma/SingletonBundle-CSharp
This plugin offers a collection of singletons that encompass global resources and functionalities that can enhance your game's utility and accessibility
BananaHolograma/Achievements-CSharp
Implement achievements in your game in a simple way and with minimal security practices now in C#.
BananaHolograma/SingletonBundle
This plugin offers a collection of singletons that encompass global resources and functionalities that can enhance your game's utility and accessibility
BananaHolograma/bananaholograma
BananaHolograma/bash-static-blog
My Bash generator that automatically generates HTML files from folders full of Markdowns.
BananaHolograma/crt
Found subdomains abusing ssl certificate transparency logs for multiple root domains in one shot.
BananaHolograma/diablo3-loot-system
This is an approximation of how Diablo III loot tables could be implemented written in python
BananaHolograma/escudito
BananaHolograma/godot-retro-pong
The arcade pong game with some retro effects and sounds.
BananaHolograma/kali-linux-setup-environment
BananaHolograma/linuxladder
Linux Privilege Escalation for lazy people
BananaHolograma/randomipzer
Generate a set of randomly generated IPv4, IPv6 or both addresses faster than lightning.
BananaHolograma/supabase-gdscript
A supabase client to using all the features that can offer this open source alternative to firebase
BananaHolograma/xmlrpcpwn
A command line script writted in Python that makes more comfortable exploiting xmlrpc.php on wordpress