/GodotHFSM

[WIP! Do not use!] [WIP! Do not use!] [WIP! Do not use!] A simple yet powerful class-based hierarchical finite state machine for Godot-mono. Based on UnityHFSMM [WIP! Do not use!] [WIP! Do not use!] [WIP! Do not use!]

Primary LanguageC#MIT LicenseMIT

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