WebSockets API for OBS Studio.
Follow the main author on Twitter for news & updates : @LePalakis
Binaries for Windows and Linux are available in the Releases section.
A web client and frontend made by t2t2 (compatible with tablets and other touch interfaces) is available here : http://t2t2.github.io/obs-tablet-remote/
It is highly recommended to protect obs-websocket with a password against unauthorized control. To do this, open the "Websocket server settings" dialog under OBS' "Tools" menu. In the settings dialogs, you can enable or disable authentication and set a password for it.
- Remote control OBS from a phone or tablet on the same local network
- Change your stream overlay/graphics based on the current scene (like the AGDQ overlay does)
- Automate scene switching with a third-party program (e.g. : auto-pilot, foot pedal, ...)
The server is a typical Websockets server running by default on port 4444 (the port number can be changed in the Settings dialog). The protocol understood by the server is documented in PROTOCOL.md.
Here's a list of available language APIs for obs-websocket :
- Javascript (browser & nodejs): obs-websocket-js by Brendan Hagan
- C#/VB.NET: obs-websocket-dotnet
- Python 2 and 3: obs-websocket-py by Guillaume Genty a.k.a Elektordi
- Python 3.5+ with asyncio: obs-ws-rc by Kirill Mysnik
- Java 8+: obs-websocket-java by TwasiNET
I'd like to know what you're building with or for obs-websocket. If you do something in this fashion, feel free to drop me an email at stephane /dot/ lepin /at/ gmail /dot/ com
!
See the build instructions.
The two main development branches are:
4.x-current
: actively-maintained codebase for 4.x releases. Backwards-compatible (unless stated otherwise) with existing clients until 5.0.5.x
: upcoming 5.0 version
New features and fixes must be based off and contributed to 4.x-current
, as obs-websocket 5.0 is not in active development yet.
Pull Requests must never be based off your fork's main branch (in our case, 4.x-current
or 5.x
). Start your work in a new branch
based on the main one (e.g.: cool-new-feature
, fix-palakis-mistakes
, ...) and open a Pull Request once you feel ready to show your work.
If your Pull Request is not ready to merge yet, tag it with the work in progress
label. You can also use the help needed
label if you have questions, need a hand or want to ask for input.
Source code is indented with tabs, with spaces allowed for alignment.
Regarding protocol changes: new and updated request types / events must always come with accompanying documentation comments (see existing protocol elements for examples). These are required to automatically generate the protocol specification document.
Among other recommendations: favor return-early code and avoid wrapping huge portions of code in conditionals. As an example, this:
if (success) {
return req->SendOKResponse();
} else {
return req->SendErrorResponse("something went wrong");
}
is better like this:
if (!success) {
return req->SendErrorResponse("something went wrong");
}
return req->SendOKResponse();
Your help is welcome on translations. Please join the localization project on Crowdin: https://crowdin.com/project/obs-websocket
In (almost) order of appearance:
- Brendan H.: Code contributions and gooder English in the Protocol specification
- Mikhail Swift: Code contributions
- Tobias Frahmer: Initial German localization
- Genture: Initial Simplified Chinese and Traditional Chinese localizations
- Larissa Gabilan: Initial Portuguese localization
- Andy Asquelt: Initial Polish localization
- Marcel Haazen: Initial Dutch localization
- Peter Antonvich: Code contributions
- yinzara: Code contributions
- Chris Angelico: Code contributions
- Guillaume "Elektordi" Genty: Code contributions
- Marwin M: Code contributions
- Logan S.: Code contributions
- RainbowEK: Code contributions
- RytoEX: CI script and code contributions
- Theodore Stoddard: Code contributions
- Philip Loche: Code contributions
- Patrick Heyer: Code contributions and CI fixes
- Alex Van Camp: Code contributions
- Freddie Meyer: Code contributions
- Casey Muller: CI fixes
- Chris Angelico: Documentation fixes
And also: special thanks to supporters of the project!
They have contributed financially to the project and made possible the addition of several features into obs-websocket. Many thanks to them!
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