OpenGL3+ samples using python.
For now, to launch the apps, you will need the following python packages :
- PySide
- PyOpenGL
- PIL
- numpy
You can install them using pip from the unofficial packages list : http://www.lfd.uci.edu/~gohlke/pythonlibs/
Files description :
- basic_viewport.py : A simple viewport featuring VBO based render objects (quad, cube, grid), programs, framebuffer, and Maya-like Camera.
- manipulator.py : A sandbox for manipulator tools (currently : rotation)
TODO NEXT :
- Clean separates files
Feel free to give advices.