Issues
- 1
Map Switching
#7 opened by francinum - 2
Shuttle only has floors and walls.
#164 opened by YuriVitch5 - 0
Hub Visibility doesn't work.
#110 opened by francinum - 3
Remove chicken-related objects
#64 opened by francinum - 1
your merge conflict label action is failing
#84 opened by ZeWaka - 1
Deadchat uses the IC filter
#82 opened by francinum - 1
RUNTIME: Power_Checker fails on Oshan
#52 opened by francinum - 0
Cloning and Changing Hud
#80 opened by Blueturbo47 - 0
- 1
Add a chat filter
#56 opened by ike709 - 0
Change the default HUD/controls to TG
#63 opened by ike709 - 0
Cross-server ban support
#61 opened by ike709 - 0
Miscreant Bans do not exist
#55 opened by francinum - 0
Refresh Secret Chems
#54 opened by francinum - 0
Replace mentions of goonhub
#44 opened by ike709 - 0
Replace world.Export() usage with rustg
#38 opened by ike709 - 0
Rewrite the README
#46 opened by ike709 - 0
Replace all usage of md5
#43 opened by ike709 - 0
- 0
Ban Panel view API is hardcoded to goonhub
#1 opened by francinum - 0
Jobbans are terrible.
#29 opened by francinum - 0
motd.html is full of hardcoded links
#31 opened by ike709 - 0
- 1
releaseHold is referenced but never seems to take effect if the round starts with zero players.
#33 opened by francinum - 0
- 0
DECTalk URL is hardcoded.
#28 opened by francinum - 0
Job Time Exemption Config and Player Flag
#19 opened by francinum - 0
- 0
Clean up references to SECRETS_ENABLED
#16 opened by francinum - 0
Nuke placeholder objects from the maps
#17 opened by ike709 - 0
Weblog viewer is hardcoded to xkeeper.net
#3 opened by francinum - 2
Status cog support
#9 opened by ike709 - 1
Antag Tracking
#6 opened by francinum - 1
- 0
Cloud Save URI is hardcoded.
#2 opened by francinum - 0
Investigate if this code is still used, it has a debug accessor in the game panel.
#4 opened by francinum