BehaviorTree/Groot2

The groot2 only support xml extension

Closed this issue · 4 comments

In some environment or software, they are only can load special extension format file, but groot2 must open or save the xml format.

Can you rephrase? What is the problem or the intended behavior?

The unity3d can only read .txt extension format file, but the groot2 must save btree file to .xml, I must rename these files to .txt for unity3d.

Maybe some other software has same problem, or for customize, we can save the btree file to .ai or some other else, but the groot2 support only open .xml extension file

There is no relationship between groot and unity. Their files are not supposed to be compatible