Pinned Repositories
2DTopDownIsometricShooterStudy
This is the result of challenging myself to make a prototype of a 2D isometric shooter with a sci-fi vibe in the shortest amount of time I could (with Unity). And also the idea to create an open source little project that could help someone in the future :)
Aim-Trainer-openGL
A basic Aim Trainer 3D Game designed in C along with openGL
APFrameworkUI-TMP
A Text Mesh Pro based text only UI system for Unity
awesome-opensource-unity-games
a list of curated opensource Unity packages for future proof Game Developers
awesome-unity-games
A curated list of useful open-source Unity games.
awesome-unity-open-source-on-github
A categorized collection of awesome Unity open source on GitHub (800+)
Blood-Bank-Management-System-Database
A Blood bank management system database designed via MS SQL Server with proper schema
Blood-Bank-System
A Java and JavaFX GUI Based blood bank storage system using file handling
C-SharpAlgos
All algorithms implemented in C#.
Camera-Free-Minimap
Create a minimap without the need of a second camera
BehzadShahid319's Repositories
BehzadShahid319/APFrameworkUI-TMP
A Text Mesh Pro based text only UI system for Unity
BehzadShahid319/awesome-opensource-unity-games
a list of curated opensource Unity packages for future proof Game Developers
BehzadShahid319/awesome-unity-games
A curated list of useful open-source Unity games.
BehzadShahid319/awesome-unity-open-source-on-github
A categorized collection of awesome Unity open source on GitHub (800+)
BehzadShahid319/C-SharpAlgos
All algorithms implemented in C#.
BehzadShahid319/Camera-Free-Minimap
Create a minimap without the need of a second camera
BehzadShahid319/crest-WaterSystem-BIRP
A class-leading water system implemented in Unity
BehzadShahid319/EntityComponentSystemSamples
BehzadShahid319/eos_plugin_for_unity
Repository for PlayEveryWare's EOS Plugin for Unity, bringing the functionality of Epic Online Services to the Unity Game Engine.
BehzadShahid319/FakeRopeSimulation
Create a fake simulated rope, connecting between 2 point.
BehzadShahid319/GPU-Fog-Particles
Textureless fog particles using a highly customizable shader to attenuate noise values.
BehzadShahid319/GPUInstanceAnimation
Instancing & Animation library for Unity3D
BehzadShahid319/lightmap-switching-tool
Tool that allows switching different baked lightmap sets on a unity scene at runtime.
BehzadShahid319/Megacity-Sample
Megacity is a sample showcasing streaming a large scale environment. It also contains an action-packed, multiplayer shooter mode. It leverages the power of Netcode for Entities for an immersive, multiplayer experience that can support 64+ players simultaneously.
BehzadShahid319/MeshAnything
From anything to mesh like human artists. Official impl. of "MeshAnything: Artist-Created Mesh Generation with Autoregressive Transformers"
BehzadShahid319/Minecraft4Unity
A minimal and very optimized version of Minecraft made in Unity, virtually endless in all three axis.
BehzadShahid319/MotionMatchingByDreaw
Animation system for Unity engine based on motion matching
BehzadShahid319/ParticleEffectForUGUI
Render particle effect in UnityUI(uGUI). Maskable, sortable, and no extra Camera/RenderTexture/Canvas.
BehzadShahid319/scene-ref-attribute-unity
Unity C# attribute for serializing component and interface references within the scene or prefab during OnValidate.
BehzadShahid319/shap-e
Generate 3D objects conditioned on text or images
BehzadShahid319/Smart-Inspector
Fluent re-take on Unity Inspector UX. Packed with QoL improvements.
BehzadShahid319/SnowShader
Interactive snow Unity
BehzadShahid319/Text-To-Material-Unity
Generate materials from text prompts in Unity
BehzadShahid319/TMPEffects
TextEffects for Unity
BehzadShahid319/unity-material-symbols
This project simplifies the usage of Google's Material Symbols (Icons) on Unity.
BehzadShahid319/UnityGaussianSplatting
Toy Gaussian Splatting visualization in Unity
BehzadShahid319/univoice
Voice chat/VoIP solution for unity.
BehzadShahid319/VisualEffectGraph-Samples
Visual Effect Graph - Samples Project
BehzadShahid319/VolFx
VFX Toolkit ☄ selective post processing with buffer system
BehzadShahid319/VWater
The water rendering and physics system used in Vertigo 2