/Eden

A game framework written in Zig, built on SDL2

Primary LanguageC++MIT LicenseMIT

Eden is a minimal game framework built on SDL2 and written in Zig. Currently compiling with windows zig-0.8.0-dev.1463+f950489ed.

The framework is currently pre-v0.1, but feel free to use it as a reference.

Usage:

  • grab the dependency/cimgui submodule
  • grab the dependency/cimgui/imgui submodule
  • follow the README.md in dependency/cimgui-modified-impl and copy the modified headers
  • run cmake on dependency/assimp and build the assimp project in RelWithDebInfo and Release modes

The project is likely to have temp code testing out new features during its development.