/rt

Primary LanguageRust

Raytracer in one weekend in Rust

Why?

I need a raytracer for a computer vision project and have always heard about this class/course. I don't feel like writing more C++ at the moment, though I write C++ significantly better than Rust. Now I can learn more Rust and write up a Raytracer for a coooool Computer Vision + AI project. The Rust code isn't great but just needs to work for the moment and teach me a few concepts.

Build

git clone ...

cargo build

./target/debug/rt > image.ppm