BenoitFreslon/Vibration
Use custom vibrations on mobile with this native Plugin for Unity (Android & iOS)
C#Apache-2.0
Issues
- 1
VibrateNope is two instead of three on Android
#25 opened by Trotsenkov - 1
- 3
Where is the Unity package file?
#21 opened by andrewspalato - 1
Does not compile for WEBGL builds.
#18 opened by tristanjJC - 0
peek or pop?
#24 opened by jygao - 2
- 1
I checked on different phones. It worked on one phone. Didn't work on three phones.
#17 opened by Kenorbrook - 1
vibrate.call() is deprecated below API <26 how to make it work for lower API device
#12 opened by rohitvishwakarma1819 - 1
Undefined symbol
#15 opened by fillmore-admin - 4
iOS build error Symbol: __VibrateNope
#11 opened by BenDevelopment - 0
put variables into the vibration pattern
#13 opened by dandylow - 1
Soften Vibration Power
#16 opened by unobatbayar - 0
Little unclarity
#14 opened by Romaleks360 - 3
Normal vibration not working on iOS 13.2.2
#10 opened by skoteskote - 1
Other override methods are unreachable!
#8 opened by aliiskla - 1
ReadMe
#5 opened by kevinvenclovas - 0
iOS Pop/Peek/Nope
#7 opened by fillmore-admin - 2
IOS Only Vibrations
#2 opened by zkryakgul - 3
Vibration.cs getting error
#3 opened by zkryakgul - 3