/GGJ2020NB

Global Game Jam 2020 @ Noisebridge! ^__^

Primary LanguageC#

Abstraction - GGJ2020

An abstract jigsaw puzzle game about interpretation.

Abstractor Zero

About

This is a game made for the 2020 Global Game Jam (January 31st - February 2nd). The theme for 2020 was "Repair".

GGJ2020 Theme

GGJ Entry Link

https://globalgamejam.org/2020/games/abstractor-0

Technologies Used

  • Unity
  • C#
  • git
  • Github

Contributor List (alphabetical order)

Bernice Anne W. Chua - (programmer, UX/UI, local GGJ co-organizer*)

Aaron Percival - (programmer)

  • [links pending]

Vincent Le Quang - (artist, programmer)

Hughe Vang - (composer, audio designer/programmer)

* Bernice Anne W. Chua was also one of the organizers of the local Global Game Jam 2020 site at Noisebridge, alongside Mark H. Willson, aside from participants in the game jam itself.

Roadmap

[roadmap pending]

Trello: https://trello.com/b/IKW78VfF/ggj2020nb

Design Doc: https://github.com/BerniceChua/GGJ2020NB/wiki

Feedback

We welcomes any and all the feedbacks! ^_^ You can use the above links to contact the people involved in this project.

OR

Please send feedback by creating a new Issue. Feedback can also be sent to Bernice through the links under their name in the contributor list.