BeyondBelief96
Bachelors of Science in Physics, deeply curious. .NET Software Engineer @ L3Harris developing solutions for the war-fighter.
L3HarrisNashville, TN
Pinned Repositories
2DPhysicsEngine
2D Physics Engine using MonoGame for rendering. Based of Two-Bit Codings's Physics Engine Tutorials.
AdventOfCode2020
My solutions to the AoC challenege for 2020. Some of the earlier solutions don't contain both parts as I edited the file from the first part to solve the second part.
AeroliteEngine
Aerolite Engine is a robust, easy to use, lightweight game physics engine. It can be used to simulate 2D & 3D particle or rigid body physics.
BeyondBelief96
C-Renderer
A C based 3-Dimensional graphical renderer utilizing SDL2.0. Renderer was made during 3D Graphics Course by Pikuma.
CyclonePhysicsEngine
A C# Implementation of the Cyclone Physics Engine Based On "Game Physisc Engine Development" by Ian Millington
OpenGLFlightSimulator
This repository is an academic exercise in learning OpenGL as well as implementing a flight physics library.
Physics-Simulations
This repository is a collection of programs I have written out of pure curiosity, to model and simulate a variety of physical problems.
University-Physics
A library for performing advanced physics calculations.
LifeCalculator
My Collaborative Project to Keep Track of Personal Finances.
BeyondBelief96's Repositories
BeyondBelief96/AeroliteEngine
Aerolite Engine is a robust, easy to use, lightweight game physics engine. It can be used to simulate 2D & 3D particle or rigid body physics.
BeyondBelief96/C-Renderer
A C based 3-Dimensional graphical renderer utilizing SDL2.0. Renderer was made during 3D Graphics Course by Pikuma.
BeyondBelief96/University-Physics
A library for performing advanced physics calculations.
BeyondBelief96/2DPhysicsEngine
2D Physics Engine using MonoGame for rendering. Based of Two-Bit Codings's Physics Engine Tutorials.
BeyondBelief96/AdventOfCode2020
My solutions to the AoC challenege for 2020. Some of the earlier solutions don't contain both parts as I edited the file from the first part to solve the second part.
BeyondBelief96/BeyondBelief96
BeyondBelief96/CyclonePhysicsEngine
A C# Implementation of the Cyclone Physics Engine Based On "Game Physisc Engine Development" by Ian Millington
BeyondBelief96/OpenGLFlightSimulator
This repository is an academic exercise in learning OpenGL as well as implementing a flight physics library.
BeyondBelief96/Physics-Simulations
This repository is a collection of programs I have written out of pure curiosity, to model and simulate a variety of physical problems.
BeyondBelief96/Bike_Fitness_Tool
Embedded C Project using ESP32 Pico D-4 to create a fitness device to mount onto a bike to track fitness variables and parameters.
BeyondBelief96/C-Renderer-MacOS
A macOS based version of my C-Based 3D Graphics Renderer based off of Pikumas 3D Fundamentals course.
BeyondBelief96/C-Renderer-Windows
A Windows/Visual Studio version of the C-Renderer based on Pikumas 3D Graphics Fundamentals Course
BeyondBelief96/cesium
An open-source JavaScript library for world-class 3D globes and maps :earth_americas:
BeyondBelief96/Computational-Physics
BeyondBelief96/dotnet-lambda-dynamo-template
A template project to scaffold out a dotnet AWS Lambda with DynamoDb ready to be configured.
BeyondBelief96/DSA-Testbed
A simple repository I created for learning and implementing data structures and algorithms, and testing runtimes against random data sets.
BeyondBelief96/EmailSpambot
A simple program using .NET/gmail smpt services to spam an email account with the same email every second. Made for fun, do not actually use to harass others.
BeyondBelief96/EmailWebScraper
A simple program that generates google queries, and scrapes through the data returned from the URI for emails, and collects them into a text file.
BeyondBelief96/kata-machine
BeyondBelief96/LearnOpenGL
This repository is a sandbox I'm using to learn OpenGL from learnopengl.com
BeyondBelief96/olcUTIL_Geometry2D
A Single-Header 2D Geometry Analysis Library
BeyondBelief96/OnTrack
Personal finance desktop application built in modern .NET 8 using WPF. Plan your budget, track your debt, save more money.
BeyondBelief96/qiskit-ibm-learning
This repository contains various jupyter notebook files related to learning quantum computing and using it via the Qiskit Library.
BeyondBelief96/SimpleTrader
Mock stock trading application, built from a tutorial by @SingletonSean
BeyondBelief96/Unit-Converter-2020
Simple WIP program to convert standard units used in physics calculations.
BeyondBelief96/vfr3d
Repository for vfr3d.com. A 3D geospatial mapping application for general aviation purposes.
BeyondBelief96/Vulkan-Rendering-Engine
This repository represents my learning journey into the Vulkan API. It contains a sample rendering engine and various demo scenes to showcase my knowledge and usage of the Vulkan API and graphics techniques.