Source for my experiments in implementing various pathfinding algorithms in rust. Currently in a very wip state. It relies on the movingai-rust crate for map implementation and testing / benchmarks.
It currently provides implementations of the A* and JPS pathfinding algorithms.
Provides a Route struct representing a path between two points and functions for each algorithm to calculate the shortest Route between two points.
The .map and .scen files used for integration tests were provided by the Moving AI Lab and are distributed with permission.